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Other Cool Add-ons for Fantasy Grounds

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The Road to Revolution: The Campaign (PFRPG)

0one Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
The Road to Revolution: The Campaign (PFRPG) One of the most critically acclaimed campaign out there now completely converted to Pathfinder! The Road to Revolution is a complete conversion of the 320 pages campaign designed for use with the Pathfinder Roleplaying Game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by the original authors of the Great City Campaign Setting. Arc adventures can be played individually or linked with others in the series to create a complete campaign. This module contains: The Skullcrackers by John Ling - Levels 1-3 The Bloody Fix by Lou Agresta and Rone Barton - Levels 3-6 Tides of Blood by Adam Daigle, Tim Hitchcock, Greg Oppedisano - Levels 6-9 Puncture the Blackened Vein by Lou Agresta and Rone Barton - Levels 9-11 The Usurpers by Tim Hitchcock - Levels 11-13 The Sundered Legion by Liz Courts and Brendan Victorson - Levels 13-16: Fantasy Grounds Conversion: Cari Most Requirements: A current and active license of Fantasy Grounds and the included PFRPG ruleset. © 2015 0one Games. Basic Paths and all related marks and logos are trademarks of 0One Games. All rights reserved. Used with permission. © 2015. All Rights Reserved. This is a Pathfinder Roleplaying Game compatible product and can be used with the Pathfinder roleplaying game. Ownership or knowledge of the Pathfinder RPG Core Rulebook is highly recommended. This product is Copyright 2015, SmiteWorks USA, LLC. Used under license from 0One Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$34.99

Gaming Tokens Pack #4: Modern & Sci-Fi Tokens and Portraits

Fiery Dragon Productions : Generic Add-ons
Token Pack
This product contains over 550 tokens in a base 70 pixel format (for Medium-sized) and over 250 portraits, all converted and optimized for online gaming over Fantasy Grounds. Produced by artist Claudio Pozas and Fiery Dragon Productions, these tokens are framed in a fiery border. The tokens are sorted into a token module for sci-fi and one for modern tokens. The portraits are provided in separate PPK files, separated for Sci-Fi and Modern. Once installed via the Update system, you can then activate the tokens within the Module Activation window. The portraits will show up automatically as new portrait folders when you choose to assign a portrait. Token List Amazon, Guards, Ape Men, Robots, Fiends, Tong Gang, Gangers Crime Lords, Ghouls, Super Heroes and Villains, Mobsters Scientists, Soldiers, Shapeshifters, Police, Spies Vampires, Goblins, Kobolds, Ogres, Hounds, Spawns Martial Artists, Scientists, Reporters, Private Eyes Techies, Toughs, Bodyguards, Bouncers, Bugbears Hacker, Infiltraters, Vehicles Many More SmiteWorks Presents: Fiery Dragon's Counter Collection for Fantasy Grounds, owned by Fiery Dragon Productions, Inc. Used with permission, all rights reserved. (C)2015. Visit the Fiery Dragon website at www.fierydragon.com for more product information.
$8.99

B20: For Rent, Lease, or Conquest

AAW Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
B20: For Rent, Lease, or Conquest FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP! A Pathfinder/3.5 Compatible Adventure for 4-5 level 7 PCs There comes a point in every adventuring career when a guildhall becomes a necessity. After all, where is the fighter going to hang his trophies? Where is the wizard going to perform his arcane experiments? Fortunately for the PCs, Edgewaith Manor is free for the taking. Unfortunately, it’s a bit of a fixer-upper. There’s some really bad mold in the bathroom, the furnace is temperamental to say the least, and the whole place is infested with interplanar ants. Such are the joys of homeownership. Even worse, a group of treacherous real estate agents want the house for themselves, and they’ll stop at nothing to get it. Once the PCs gain access to the manor’s magical deed, they will have to work quickly to rearrange the rooms, populate them with traps and troops, and prepare to defend the house. In this adventure, the party has the rare opportunity to build a dungeon for the GM! Also included in “For Rent, Lease, or Conquest”: A trio of malfunctioning magical items sure to befuddle any adventurer. PC-eating chicken coops. A crash course in gnomish architecture. The chance to befriend a formian monarch and gain the esteemed title “Defender of the Colony.” An excellent opportunity to gain a home base suitable for any adventuring party. Art by White Wolf alumna Laurel Shelley-Reuss. Designed as a sequel to “Death & Taxes,” this module also works perfectly as a stand alone adventure. Requires: A Fantasy Grounds full or ultimate license and the included Pathfinder ruleset. Fantasy Grounds is a trademark of SmiteWorks USA, LLC (C) 2015. ALL RIGHTS RESERVED.
$6.99

B19: Tower of Screaming Sands

AAW Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
B19: Tower of Screaming Sands FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP! A Pathfinder/3.5 Compatible Adventure for 4 level 7 PCs Deep within the blasted desert wastes a mysterious black tower has been sighted. The structure is not marked on any known map and has not been seen in this location by travellers in the region, yet there it stands. The adventurers set out to explore this ancient, isolated tower that appears ripe for the plundering. Within they face a gauntlet of insidious traps and supernatural horrors. The deeper the adventurers delve, the more secrets of the tower’s origins they uncover. The tower’s sinister creator does not rest easy in his arid grave – the adventurers must face him if they are to survive the Tower of Screaming Sands. Also included in “Tower of Screaming Sands”: Five deadly new traps – The Chamber of Ten Thousand Teeth, The God’s Grasp, Chamber of Flooding Sand, Hall of Arcing Blades and Descending Stone Block A new monster – the scorpion swarm Rules for whirlwinds, a new magical hazard GM tips for running overland travel Requires: A Fantasy Grounds full or ultimate license and the included Pathfinder ruleset. Fantasy Grounds is a trademark of SmiteWorks USA, LLC (C) 2015. ALL RIGHTS RESERVED.
$6.99

Advanced Bestiary

Green Ronin : Pathfinder RPG and D&D 3.5/ OGL
Accessory
Advanced Bestiary for the Pathfinder Roleplaying Game From: Green Ronin The Advanced Bestiary was one of the classic books of the d20 era and now it’s back for the Pathfinder RPG! The revised and expanded book features over 100 templates, a sample creature for each one, and brand new color art throughout. With concepts ranging from the fearsome blood knight to the bizarre id ooze, the Advanced Bestiary offers unprecedented flexibility for campaigns of any style. These templates can be combined with monsters from any other source to create an endless variety of new creatures, making every monster book you already own more valuable. The Advanced Bestiary: it’s not just a monster book, it’s a force multiplier! This product includes a new extension which adds several new data elements and functions to your existing Pathfinder and D&D 3.5E campaigns. Within Fantasy Grounds, the extension includes these additional features: Template window - decide whether to add, replace, subtract, clear or ignore each data field for your NPC when you add the template - change the creature type - change creature size (* note that some weapons don't automatically update) - update stats, saves, change HD and more Statblock Importer - import standard statblocks into a new NPC. Copy and paste the statblock in as one item and click the Import button Add a template to a batch of NPCs at once Add multiple templates in succession with the NPC Factory. Build your own templates or use the ones provided This product is an installable module and extension for use with the Fantasy Ground virtual tabletop. Requirements: A Full or Ultimate license of Fantasy Grounds © 2015 Green Ronin. Green Ronin and all related marks and logos are trademarks of Green Ronin. All rights reserved. Used with permission. © 2015. All Rights Reserved. The Pathfinder Roleplaying Game and all related marks and logos are trademarks of Paizo LLC. All rights reserved. Used with permission. © 2015. All Rights Reserved. This product is Copyright 2015, SmiteWorks USA, LLC. Used under license from Green Ronin. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited. Videos - in Action
$29.99

The Tomb of Caragthax

Total Party Kill Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
The Tomb of Caragthax [Revised] In this old school dungeon crawl, the players (suitable to scale for 4-6 PCs of 3rd to 7th level) stumble upon the forgotten cairn of a long dead butcher of ages past. Caragthax's malignance in life has not kept him well in death, and both he and his former companions hungrily await retribution against those who try discovering the secrets sealed away in his tomb and for those who foolishly disturb his millennia of rest. The ruthless warlord, Caragthax the Reaver, is known only in fragments of history. It is said that he terrorized many kingdoms with his horde of barbaric clansmen, raping and pillaging for many decades. The people lived in fear of his name and when the thunderous hooves of his horde's approach came, entire villages fled before his butcher’s blade. It came as some surprise when the mighty Caragthax suddenly fell deathly ill after one of his victory celebrations. Legend holds that his jealous lieutenants had conspired to murder him and poisoned his drinking horn in an attempt to claim his power for themselves. But devious Caragthax would have the last laugh... We originally wrote the Tomb of Caragthax in 2011 as one of our first adventures. It has been one of our most popular convention games of all time. We returned to the tomb, gave Caragthax a much needed update. The Pathfinder game has evolved and added a ton of content, and now so have we. The tomb is bigger, badder and even more deadly. We've added an entire sublevel and myriad twisted plots that explain much of Caragthax's sordid history. Don't say we didn't warn you. Fantasy Grounds Conversion: Cari Most Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E/Pathfinder (or compatible) ruleset which is built in for Fantasy Grounds. © 2014 Total Party Kill Games. TPKGames and all related marks and logos are trademarks of Total Party Kill Games. All rights reserved. Used with permission. © 2014. All Rights Reserved. This is a Pathfinder Roleplaying Game compatible product and can be used with D&D 3.5 or the Pathfinder roleplaying game. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Total Party Kill Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$14.99

Winding Caverns

Arcknight Games : Generic Add-ons
Map Module
Arcknight Games present: The Winding Caverns Dozens of high quality battlemaps of twisting caverns, forked passages, caves, cavern openings, cliff faces and more that you can use for caves and tunnels. Great for any occasion in natural caverns. Includes 18 original maps (11x17 squares) and 16 'premade' composite maps using the original maps to contruct scenes that are much larger. All maps are perfectly 100 pixel per square images, making it easy to place a Fantasy Grounds grid over top. Here are some of the scenes you will get: Monster Den Bear Cave Maze Secret Entrance Twists Forks Cave Mouths Cliff Face Expanse Fantasy Grounds Conversion: Doug Davison Requirements: A Full or Ultimate license of Fantasy Grounds (C) 2014 Arcknight Games. Arcknight Games and all related marks and logos are trademarks of Arcknight Games. All rights reserved. Used with permission. (C) 2014. All Rights Reserved. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Arcknight Games. This product's format, programming code and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$4.99

The Graystone Castle

Arcknight Games : Generic Add-ons
Map Module
Arcknight Games present: The Graystone Castle Dozens of high quality battlemaps of great halls, rooms, corridors, and battlements to build a castle. Includes both furnished and unfurnished maps. Great for any occasion in a castle of course! From daring escapes, to great sieges, to political assassination plots. Includes 18 original maps (11x17 squares) and 16 'premade' composite maps using the original maps to contruct scenes that are much larger. All maps are perfectly 100 pixel per square images, making it easy to place a Fantasy Grounds grid over top. Here are some of the scenes you will get: Throne Room The Iron Halls (51x33 squares) Large Castle (51x22 squares) Gated Bridge Barracks Battlements Rear Balcony Dungeon Maze Walled Gate Castle Keep Fantasy Grounds Conversion: Doug Davison Requirements: A Full or Ultimate license of Fantasy Grounds (C) 2014 Arcknight Games. Arcknight Games and all related marks and logos are trademarks of Arcknight Games. All rights reserved. Used with permission. (C) 2014. All Rights Reserved. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Arcknight Games. This product's format, programming code and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$4.99

Cobblestone City and Inn

Arcknight Games : Generic Add-ons
Map Module
Arcknight Games present: Cobblestone City and the Fireside Inn! Dozens of high quality battlemaps of buildings and roads to create a sprawling cityscape. Great for Ambushes, Buying Equipment, Street Chases, Alleys, Raids on Cities, Roof-top Getaways or the quintessential "you start in a tavern" scene. Includes 16 original maps (11x17 squares) and 16 'premade' composite maps using the original maps to contruct scenes that are much larger. All maps are perfectly 100 pixel per square images, making it easy to place a Fantasy Grounds grid over top. Here are some of the scenes you will get: Long Alley Fireside Inn Slums (34x22 squares) Brave the Slums Shop the Commercial District Tavern Inn Have a Rooftop Chase Cross Streets Thrown out of the tavern into dangerous alleyways Fantasy Grounds Conversion: Doug Davison Requirements: A Full or Ultimate license of Fantasy Grounds (C) 2014 Arcknight Games. Arcknight Games and all related marks and logos are trademarks of Arcknight Games. All rights reserved. Used with permission. (C) 2014. All Rights Reserved. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Arcknight Games. This product's format, programming code and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$4.99

Fantastic Maps - Lairs Pack

Rite Publishing : Generic Add-ons
Map Module
Fantastic Maps and Rite Publishing present: A Bundle of Lairs! Jonathan Roberts, cartographer forTheBreaking of Forstor Nagar, and George R.R. Martin's Lands of Ice and Fire presents a bundle of 10 Fantastic Maps Bandit's Lair: Your brigands, highwaymen, and rebels all need a home base from which to harass the PCs and their hometown! Dragon's Lair: designed especially for Red Dragons and Fire Drakes, give your PCs a place to wake the wyrm! Ice Temple: These crazy cultists worship a dragon trapped in a frozen waterfall and your PCs get to walk right on top of it. Island Cave: Be it in the middle of a swamp, river, or just off the coastline, it's the perfect local for your PCs to attempt to root out a local monster. Low River: Deep underground water flows by the abode of monsters, it's the perfect site from which PCs cant delve the world below. Necromancer's Lair: Masters of animating the dead, or summoning fell spirits all need a place from which they can work their foul magics and your PCs can find it here! Giant's Meadhall: Weather it's a retelling of Beowulf, a foray into the halls of a frost giant jarl, or you just need a setting for a great Viking party have we got the map for you! Sand Dragon Inn: Everyone needs a place to rest their head, Jonathan Roberts brings you a one with for an Arabian Night of entertainment. Tribal Encampment: Here on the great open plains, your local tribes can hold meetings of great import regardless if they are barbarians, lion-men, or centaurs. Watchfire Keep: Your PCs can hold, invade, or sneak in this unique keep so that you can light, extinguish, or manipulate the beacon fire! Fantasy Grounds Conversion: Doug Davison Requirements: A Full or Ultimate license of Fantasy Grounds (C) 2014 Rite Publishing. RP and all related marks and logos are trademarks of Rite Publishing. All rights reserved. Used with permission. (C) 2014. All Rights Reserved. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Rite Publishing. This product's format, programming code and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$19.99
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Product title Number Price  
Castles and Crusades: U1 Shadows of Halfling Hall 1 3.99 Remove
Total: 3.99


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