View Cart
Log in to forum
for Order History
All products delivered by download immediately after completion of purchase.
For running Fantasy Grounds on Mac, we recommend purchasing through Steam. See System Requirements.

Fantasy Grounds Licenses

Option 1: Monthly License Subscription
Choose Subscription Type:
* Please read the section of the FAQ on subscriptions prior to purchase.
Option 2: Lifetime License
Fantasy Grounds License $39 Add to basket
Ultimate License $149 Add to basket
Ultimate License Upgrade $115 Add to basket
Demo/Free License $0
* Compare licenses

   

Other Cool Add-ons for Fantasy Grounds

Search:
System: Publisher: Product Type:
Show: By Release Date by Type then Title by Title

Castles & Crusades Ruleset 5th Edition (4th Printing)

Troll Lord Games : Castles & Crusades
Ruleset
Now with the updated 4th printing of the 5th Edition of the player's handbook (in module form.) With the Castles & Crusades roleplaying game, these imaginings come to life as you play the role of a hero seeking adventure in a fantastic world populated by mythic creatures and legendary beasts. Or, as the Castle Keeper, you can design the worlds and stories that make up the game, guiding friends and fellow gamers through epic adventures in wondrous settings of your own making. Now everything thing you need to play Castles & Crusades with your others across the globe is now possible with this Fantasy Grounds II ruleset. Castles & Crusades is an easy to learn, fast paced fantasy role playing game suitable for novice and veteran gamers of all ages. The Castles & Crusades Players Handbook and Monsters & Treasure manual provide all the essential information needed to play a game of Castles & Crusades. Players can choose among 13 archtypal character classes and 7 races to create their characters. Spells, equipment, fast-paced combat rules, monsters, treasures, examples of play and endless hours of fun and enjoyment can be found in these two books. All of this C&C information is included in this Fantasy Grounds conversion. "The developers have done an amazing job with this online version of Castles & Crusades," says Stephen Chenault, CEO of Troll Lord Games, "The conversion of our game to Fantasy Grounds II is truly amazing, with a flawless interface that is every bit as easy to use as the print version. This is a very welcome induction for C&C into the digital age!" What's included with the Castles & Crusades Ruleset for Fantasy Grounds II: Stunning graphical interface based on the artistic genius of Peter Bradley, complete with a fully functional Castles & Crusades character sheet. The complete Player's Handbook for Castles & Crusades converted to a library module, including all 13 archetypal character classes and seven races from which to create your characters. Also includes all spells, equipment, combat rules -- all essential information needed to play Castles & Crusades online! Everything from Monsters & Treasures for Castle & Crusades is also included as a library module, from dragons and giants to gargoyles and satyrs, over 200 monsters that is enough to challenge and entertain novice and experienced players alike. Details for monster combat, spell casting, breath weapons, movement and poisons, along with rules for creating monsters of one's own design. Magical weapons, rings, rods, staves and many other devices such as artifacts and cursed items are also detailed within the Castles & Crusades Monsters & Treasure module as well. Over 170 tokens generated from the interior art of the Player's Handbook and Monsters & Treasures. Tokens from all the races, as well as multiple tokens for monsters of various sizes. Free starter adventure, THE RISING KNIGHT, an adventure for 1st-level starting characters to get you playing Castles & Crusades right away! This product has been created for use with Fantasy Grounds II, and were developed with the latest updates for Fantasy Grounds II, so please update your installation accordingly. These products will not work with any other version of Fantasy Grounds. This Castles & Crusades product was written for the Fantasy Grounds II software from SmiteWorks. For more information on products from Troll Lord Games visit their website at www.trolllord.com. These products are Copyright 2010, Troll Lord Games & SmiteWorks USA, LLC. Used with permission from Troll Lord Games. This products' format, programming code, and presentation is copyrighted by Troll Lord Games and SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited. You must have a Full or Ultimate license of Fantasy Ground to use this product.
$9.99

Castellan's Guide to Arms & Armor

Troll Lord Games : Castles & Crusades
Accessory
A Castles & Crusades Library module for Fantasy Grounds Castles & Crusades Quick Start Rules (Free) Throughout mankind’s history, warfare has been an endemic part of his culture. From tribal beginnings to the rise of the Roman Imperium and beyond, man has waged war. The tools of this brutal trade have changed over the years, from simple stone to complex metal. They have changed as necessity dictates and experience allows. These are the arms and armor of the early medieval period of Western Europe. This work will concentrate on the weapons and armor suits and pieces common to Western Europe roughly covering 800 A.D. to 1200 A.D. This period saw the technology of the warrior emerge from the traditions of the ancient Roman world and begin to develop a uniquely European flavor, for a uniquely European warrior’s needs. For the player of Castles & Crusades (and many other RPGs) this work will give a brief perspective on the history and effectiveness of certain arms and armor types. All too often in RPGs, a weapon or armor type is given a weight and damage factor, but not WHY the particular weapon or armor piece was created. What was the reason for the Bearded Axe when the Roman Dolabra Axe was already invented? Why make a Longsword when the Legionnaire’s Gladius Shortsword was already around? Why carry a wooden shield when Iron ones were available? This work hopes to answer these questions in a concise manner without bogging the reader down in a plethora of charts or dry expositions! This library module divides the various weapons and armor types into a brief listing that gives the vital statistics of the item in question, followed by an annotated description and history to allow Castle Keepers to place the armament in its proper historical context. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Alan Neilson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2010, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Alan Neilson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2010, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$9.99

Castle Keeper's Guide

Troll Lord Games : Castles & Crusades
Accessory
C&C Castle Keeper's Guide A Castles & Crusades Supplement module for Fantasy Grounds Upon Foundations of Stone Beneath the walls and towers of adventure, beneath the ground upon which the adventurer treads, lies the foundation. It is that which holds the construct, which drives the challenges, which brings the flavor of a world’s imaginings to light. It is the maelstrom of creation through whose eye the game of heroic chance plays out. What Lies Within The Castle Keeper’s Guide includes a host of new material for the role playing enthusiast. From world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment -- its use and wastage -- the tumult of storms, from warfare to combat, monsters, treasure, death and more. The Castle Keeper’s Guide provides the CK and the Player with a host of new tools for their use; tools designed to enhance play, not hinder it; designed to be malleable from gaming table to gaming table. A sample of what you will find in the CKG: Alternative methods of attribute generation The featured classes expanded to the 24th level Equipment: outfitting for a setting, saving throws, usage, costs Expansion on the Magic with components, spell costs, holy symbols, water, and more The NPC: how to run them, hire them, loyalty and more Monsters and Magic as NPCs The Crusade in the future: guns, cannons and more The World Above: overview of outdoor campaigns The World Below: overview of underground campaigns The Characters, gaining levels, land and more treasure The Siege Engine, breaking it down for your table Character death. The end should not be the end And so very much more . . . . The CKG is the perfect expansion to everyone’s table. The Fantasy Grounds version contains these additional features: 93 tables set to auto-roll for everything from Climates, Social Ranks, Common and Specialized Occupations, Town and Village occupants, Starting Spells, monsters and more. Rollable Monster Encounter Tables linked to Monster entries from Monsters of Airhde Rollable Summoned Monster and Animal Tables with links to entries from the Monsters of Airhde Random Hit Locations Critical Hit and Fumble charts Expanded Equipment Lists with Carrying Capacity Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Scott Ferguson Auto-roll tables by: Doug Davison Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$26.99

Classic Monsters

Troll Lord Games : Castles & Crusades
Accessory
C&C Classic Monsters Monsters abound. They litter the halls of our collective games like so much debris; wandering monsters, laired beasts, plane walkers, horrid thoughts that linger upon the edge of our imagination. As any gamer of any stripe knows, you can never have too many creatures, for these are the grist for the mill that is our game. The early days of gaming saw some of the most classic and amazing creatures; weird beasties derived from the minds of people influenced by a genre of fiction that was in its prime, when fantasy truly meant the fantastic. Castles & Crusades has touched upon them from time to time, but by and large they have remained in the background. Until now. Kim Hartsfield, long-time veteran of classic gaming, brings many of these monsters back to life. Anyone who games with Kim knows he runs a hard-knock game of classic dimensions and epic adventures. Kim revisits the old monster books, MM II and the Fiend Folio, mining their pages for all those classic monsters that mystified and horrified young gamers of every description. From the tarrasque to the peryton, from the mighty-small dune stalker to the nightshade, Kim brings it all back to the table. Conversion by: Craig Polson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$19.99

Fields of Battle

Troll Lord Games : Castles & Crusades
Accessory
C&C Fields of Battle A Castles & Crusades Supplement module for Fantasy Grounds Large Scale Warfare for RPGs War is an evil thing; but it is not the most evil of things. For where evil reigns peace must suffer and the world's want be lost in the wages of blood. It is here, where evil sows its seeds of destruction, that the brave must forever rise up to champion those that are true. And so it always has been, and always will be, that the wages of evil are spent upon the Fields of Battle. These are miniature battle rules based upon the Castles & Crusades Siege Engine. With them in hand you can run small or large scale battles in any role playing game. This simple, straight-forward, and easy to use system easily simulates battles between hundreds and even thousands of combatants in a single gaming session. The Fields of Battle modification to the Siege Engine places the PCs and their arch enemies on the same battlefield right alongside the forces of combatants, allowing their skills and abilities to have a direct impact on the wars that they wage. Playable with all miniatures the Fields of Battle version of the Siege Engine is designed for quickness and ease of use. The focus is not upon the miniatures, but the game! Enjoy the supplied markers or make up your own; take out your old Ral Partha miniatures or bring some of Reaper's finest to the table either and all ways work with the Fields of Battle play set. By its very nature the Castles and Crusades fantasy role playing game lends itself readily to blending classic battlefield struggles into your adventures Fields of Battle builds upon that and brings a whole new level of development to your gaming table. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Scott Ferguson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$18.99

Monster & Treasure of Airhde

Troll Lord Games : Castles & Crusades
Accessory
Monsters & Treasure of Aihrde A Castles & Crusades Library module for Fantasy Grounds Castles & Crusades Quick Start Rules (Free) In Monsters & Treasure of Aihrde are hosts of legendary monsters for your Castles & Crusades game. Each entry comes fully detailed with descriptions, habits, culture where needed, treasure, combat, all abilities as well as a special section on each monster’s place in Aihrde. M&T of Aihrde includes the multitudes of monsters that have already debuted in The Crusader Journal, Monsters of Aihrde PDFS I-IV, adventure modules, and free downloads. More than that it will scores of new monsters and mounds of treasure never seen before. Expanded beyond the scope of the original Monsters & Treasure, this new work promises hosts of adventure glory that only you can wrest from the hands of creatures as powerful as the Mogrl, as small as the bogtilt, or as mysterious as the Moundrule. Though created for Aihrde (Erde) and designed for use with the Castles & Crusades role playing game the Monsters of Aihrde are fully usable with other systems, though some adjustments in abilities will of course be necessary. The world of Aihrde (what the Dwarves call Erde, which is ‘the Father’) was first brought to you in the Codex of Erde (Troll Lord Games, 2000). This monstrous book presented a fantasy world rich with opportunities for adventure and expansion. Fully illustrated it recounted detailed histories that spanned a time line of millennia, making Aihrde one of the most detailed settings out there. The Codex outlined countries, their rulers, their pastimes as well as cultural norms, tales and mythologies. It also brought a small host of new monsters to the fore. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Alan Neilson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2010, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$14.99

Monsters of Aihrde

Troll Lord Games : Castles & Crusades
Accessory
With the Castles & Crusades roleplaying game, these imaginings come to life as you play the role of a hero seeking adventure in a fantastic world populated by mythic creatures and legendary beasts. Or, as the Castle Keeper, you can design the worlds and stories that make up the game, guiding friends and fellow gamers through epic adventures in wondrous settings of your own making. This product requires the Castles & Crusades Ruleset for Fantasy Grounds II. The conversion of the three Monsters of Aihrde products is the first accessory conversion for Fantasy Grounds II, bringing you 15 more monsters for your Castles & Crusades campaign! In addition there are tokens for each monster, whose scale is compatible with the tokens from your Castles & Crusades Ruleset purchase. These products have been created for use with Fantasy Grounds II, and were developed with the latest updates for Fantasy Grounds II, so please update your installation accordingly. These products will not work with any other version of Fantasy Grounds. This Castles & Crusades product was created for use with the Fantasy Grounds II software from SmiteWorks. For more information on products from Troll Lord Games visit their website at http://www.trolllord.com. These products are Copyright 2009, Troll Lord Games & SmiteWorks USA, LLC. Used with permission from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by Troll Lord Games and SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$2.99

Of Gods and Monsters

Troll Lord Games : Castles & Crusades
Accessory
C&C Of Gods and Monsters Mythic epics are the driving force behind fantasy role playing games, and Castles & Crusades is no exception. For the first time, C&C branches out into the ether and brings you Of Gods and Monsters, a book we guarantee you’ll want and use. Written by James M. Ward, this book stands alongside Monsters and Treasure as a tremendous resource for adventure and fun. James M. Ward returns to a subject he knows very well, delivering a plethora of information on hosts of gods, godlings, heroes and the magic that drives them. In Of Gods and Monsters, Mr. Ward explores over 16 pantheons including Norse, Greek, Roman, American Indian, Aihrdian, Inzaen, demi-human pantheons and more. Beyond a simple recitation of deities, Of Gods and Monsters presents playable incarnations of the gods in the guise of their own avatars. The deft and experienced hand of Mr. Ward explores spells, magic items, rituals and more. Castle Keepers need not struggle with characters encountering all powerful deities, but rather they can use the avatars to spice up and drive adventures of the mythic and the divine. These avatars are designed to be playable version of the gods, but not the gods themselves. Complimented with mythic monsters and holy items, Of Gods and Monsters is a must have for any serious CK. But it’s not for the CK alone. Players find loads of information from hosts of new cleric and Druid spells to rituals of the divine. Clerics, Druids, Paladins, Bards and all the characters will benefit from Of Gods and Monsters. Graced with a beautiful painting by Peter “20 Dollar” Bradley, lined with hordes of pictures of the gods themselves, Of Gods and Monsters is a perfect complement to the ever growing C&C game system. WHO NEEDS THIS? Players and Castle Keepers will find a store of useful game material in this book. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Scott Ferguson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$19.99

Rune Lore

Troll Lord Games : Castles & Crusades
Accessory
C&C Rune Lore Runes of Old In the crumbled ruins of ancient cities are tombs and crypts where dead kings lie. In towered halls lay a sorcerer’s forgotten lore, writ upon tablets of stone and vellum scrolls. In dungeons dark are threads of time, spun from gods and monsters. All these echo the secrets of a time long forgotten whose faint memories are etched in runes of power and glory, curiosities, or riddles best left to the dead who house them. They are passed by all but a few, the rune marks. Rune Marks There are those who possess knowledge of these etchings, these runes of power. With booted feet and steel in hand they tread the wilds and plunder ancient holds, unraveling the knot of secret lore and mastering its eldritch might. These are the Rune Marks. For them the runes open the hidden deeps of the world's mysteries and the treasures of gods are made bare. Rune Lore With Rune Lore we present a new class, the rune mark, over 40 magical runes and everything needed to integrate runic magic into your Castles & Crusades game. Included within Rune Lore are over a dozen short adventures, a host of new magic items, new monsters and a campaign setting, the Gottland, to house it all. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Random tables reference other core modules and the Monsters & Treasure of Aihrde modules. Conversion by: Scott Ferguson Fantasy Grounds is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$24.99

The Black Libram of Natarus

Troll Lord Games : Castles & Crusades
Accessory
The Black Libram of Natarus A Castles & Crusades Library module for Fantasy Grounds Castles & Crusades Quick Start Rules (Free) The Black Libram of Nartarus is a unique new installment to the Castles & Crusades fantasy role playing game. It is a book of wicked secrets, intended not as a supplement for the player characters to use for their own devices, but instead as a tool for the Castle Keeper to unleash new levels of magic, monsters and mayhem upon her jaded and unsuspecting players. The spells and items contained within this book are all of a decidedly wicked and evil nature. The Black Libram of Nartarus has its genesis in the Haunted Highlands campaign setting. The deities, items, rituals, and villains mentioned upon these pages are decidedly referenced from that setting. The magical lore found here is suitable for any mature themed campaign setting, played in by players mature enough to understand and accept its decidedly dark themes. Beyond Castles & Crusades, the magic items and spells within this Libram may be of use in any fantasy role playing game with little work on the part of the game master. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Alan Neilson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2010, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$8.99
Page 1 Next Page

What Others Think about Fantasy Grounds
”Fantasy Grounds is for real” - I. Perez RPGNow Staff
”Extremely fun and effective” - M. Anderson
”Fantastic piece of software” - M. Cavanagh





Product title Number Price  
Øone's Colorprints #6: Undersea Caves 1 3.99 Remove
Total: 3.99


'Fantasy Grounds' is a trademark of SmiteWorks Ltd. All other trademarks are the property of their respective owners.
© 2004-2010 SmiteWorks Ltd. ALL RIGHTS RESERVED.
Privacy policy