View Cart
Log in to forum
for Order History
All products delivered by download immediately after completion of purchase.
For running Fantasy Grounds on Linux or Mac OSX, see System Requirements.

Fantasy Grounds Core Products

Full License (GM and/or Player) $39 Add to basket
Lite License (Player Only) $24 Add to basket
Ultimate License (Players connect and Play for Free) $149 Add to basket
Full to Ultimate License Upgrade $115 Add to basket



* Note: Bill me later is subject to credit approval and is only available to U.S. residents

   

Other Cool Products

Search:
System: Publisher: Product Type:
Show: By Release Date by Type then Title by Title

Call of Cthulhu Ruleset for Fantasy Grounds

Chaosium : Call of Cthulhu
Ruleset
SmiteWorks and Chaosium, Inc. presents the Call of Cthulhu Ruleset for Fantasy Grounds II! This product is a comprehensive conversion of the iconic horror role-playing game has been brought vividly to life for internet play using the latest version of the Fantasy Grounds II software. The Call of Cthulhu Role-Playing Game from Chaosium has won multiple awards over the years, and has been a firm staple in the RPG horror community for decades! If you have ever been enthralled by a ghost story or spellbound at a horror movie, you are in for a treat. Part the veil that separates frail humanity from the terror that lurks beyond space and time. Now you can investigate forgotten ruins, haunted woods, and nameless menaces all online with the Call of Cthulhu Ruleset for Fantasy Grounds II. What is all included with this purchase: A new all-in-one automated software installer for this ruleset purchase! Call of Cthulhu Rulest for Fantasy Grounds II contains the full text of the 6th Edition rulebook, published by Chaosium Inc. and converted to Fantasy Grounds II modules. Full rules for creating Investigators and guiding them through the worlds of HP Lovecraft. A Keeper's toolkit, covering situations both mundane and bizarre, from car chases and equipment tables to mental disorders and alien technology. Over 100 creatures, deities and monsters from the Cthulhu Mythos and horror literature, most of which are illustrated with original artwork from the rulebook. 220+ spells and arcane rituals for the Keeper and players. Details of Herbert West and other notorious characters from the worlds of HP Lovecraft, together with nine pre-rolled investigators ready to play. Four complete ready-to-play adventure scenarios: The Haunting, Edge of Darkness, The Madman, and Dead Man Stomp. Requires a FULL license of the Fantasy Grounds II software for the Keeper, and FULL or LITE licenses for each Player. The FULL version of Fantasy Grounds II v2.3.3 (or newer) is required to use this product. The Fantasy Grounds software lets you enjoy Call of Cthulhu with friends across the world. This product includes Player reference material, skill lists and weapons tables in addition to Keeper material such as creatures of the Cthulhu Mythos to drag and drop straight into play, a combat tracker to make the most complex encounters run more smoothly, and hints and tips for running successful adventures. The Call of Cthulhu Role-Playing game is a copyright of Chaosium, Inc., (C) 2008. For more information on Call of Cthulhu products visit their website at http://www.chaosium.com.The Call of Cthulhu Ruleset for Fantasy Grounds II is a trademark of SmiteWorks USA, LLC and Chaosium, Inc., (C) 2009, licensed by SmiteWorks USA, LLC for distribution. All rights reserved. Duplication or distribution without the proper consent of SmiteWorks USA, LLC is prohibited.
$15

Call of Cthulhu: Undying Leaders

Chaosium : Call of Cthulhu
Accessory
Undying Leaders A Library Module and 3 Adventure Modules for use with the Fantasy Grounds virtual tabletop An Exploration of Long-Lived Wizards from the work of Lovecraft The works of Howard Phillips Lovecraft contain several stories about old wizards who deal in forbidden knowledge and whom seek to either extend their lifespan, to regain their youth or obtain knowledge and skills to cheat death. Some also seek to increase their knowledge by bringing back others from the dead and forcing them to answer questions. Traditionally this form of magic is referred to as necromancy and the Call of Cthulhu rules book and Dark Ages both contain spells that deal directly with this subject. This work provides examples and revelations of these wizards in the works of Lovecraft. This product is a set of installable modules for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items and images. These can be modified within your Fantasy Grounds campaign as needed. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. Conversion to FG by: Alan Neilson CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu (r) is the registered trademark of Chaosium Inc. Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. This product is Copyright 2010, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$13

Mythos Magic

Chaosium : Call of Cthulhu
Accessory
Call of Cthulhu - Mythos Magic A Library Module for use with the Fantasy Grounds virtual tabletop An Optional Magic System for Call of Cthulhu For decades magic has been a backbone and prominent feature of Call of Cthulhu. Whether it is a race to stop the summoning of some god or alien, the need to communicate with things on other worlds by means of arcane scripture, or solving murders done with hexes rather than guns, magic has been inevitably wedded to the game narrative. Here is, hopefully, a useful breakdown of what magic is, what it can do, how it works and how Investigators can make it work for them. Of course, humans are not the only ones who can use this mysterious force and Mythos specific magic is also examined. MISKATONIC UNIVERSITY LIBRARY ASSOCIATION monographs are longer works by one or more authors on a subject of import to Call of Cthulhu roleplayers. On these products the author has also fulfilled the functions of editor and layout artist; we at Chaosium have done little in the way of editorial. We found these works compelling and thought that you would enjoy them. Through the publication of monographs we can offer our most loyal fans more information more easily, and evaluate the potential of these works for eventual release to the wholesale market. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. Conversion to FG by: Alan Neilson CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu (r) is the registered trademark of Chaosium Inc. Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. This product is Copyright 2011, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$13

Call of Cthulhu: Masks of Nyarlathotep

Chaosium : Call of Cthulhu
Adventure
Perilous Adventures to Thwart the Dark God A Library Module for use with the Fantasy Grounds virtual tabletop Soon Nyarlathotep's plans will come to fruition. Then the world will be changed irrevocably -- but not quite yet. Pesky human investigators have learned much. Now they must survive long enough to make sense of what they know, and take resolute action. Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition. Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny--ultimate triumph, perhaps, or perhaps madness and agonizing death. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. Conversion to FG by: Alan Neilson CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu is the registered trademark of Chaosium Inc. Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2011 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. This product is Copyright 2011, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$25

Call of Cthulhu: Rise of the Dead

Chaosium : Call of Cthulhu
Adventure
Rise of the Dead An Adventure Module for use with the Fantasy Grounds virtual tabletop This product comes with a custom extension that allows the pregenerated characters to be included with complete stats. Simply drag the NPC of the pregenerated character to your PC window and the entire stats will populate. This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session. The Arrival Six days ago the hammer fell. The red comet did not strike the planet, but it was a near miss. Fragments smashed into the earth bringing tidal waves, storms, and fallout. This was a rage of elemental destruction that devastated most of the planet. Millions, perhaps even billions, have died. The main mass of the comet seems to have entered regular orbit. A red eye rises at night and glares balefully through an occasional rent in the near perpetual cloud cover: a hellish new moon added to the sky. Communications are out. Who knows what is happening out there? This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items and images. These can be modified within your Fantasy Grounds campaign as needed. It seems like you will be on your own for some time. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. Conversion to FG by: Alan Neilson Author: Andre Kruppa CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu (r) is the registered trademark of Chaosium Inc. Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. This product is Copyright 2010, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$9

Crack'd and Cook'd Manse

Chaosium : Call of Cthulhu
Adventure
Crack'd and Cook'd Manse PART ONE of Six Classic Stand-alone Explorations of the Unknown, the Deserted, and the Insane IN DIM, FORGOTTEN RECESSES of the world lurk mind-twisting horrors. Through the use of human agents these horrors work to thwart mankind’s destiny. However, not all of these human agents are willing partners. Many times have the monsters resorted to subtlety and intrigue to further their ends, rather than gross displays of sheer destruction. Andrew Keetling is one such unwilling agent. A sucessful Boston businessman, he has disappeared — held captive in a mansion of madness. MANSIONS OF MADNESS is a collection of six independent tales for Call of Cthulhu. Set in the 1920s and of varying length and complexity, these adventures can be planted into an ongoing campaign as the keeper sees fit. Some can be played in a single night, others will require several evenings to complete. They can readily be used as plot twists, interesting diversions, or red herrings. CRACK'D AND COOK'D MANSE is the first converted tale for use with Fantasy Grounds II out of this collection. The remaining five tales will be sold separately as they are converted. Each tale is a standalone adventure that can be run with no connection to any of the other adventures in the Mansions of Madness book.
$5

Dead in the Water

Chaosium : Call of Cthulhu
Adventure
Dead in the Water ADVENTURE ONE of THREE Classic Stand-alone Call of Cthulhu Explorations from the Kingsport: The City in the Mists supplement In which the Investigators get their sea-legs - and discover that dreams aren't the only things lurking in Kingsport's mist. This adventure is intended for groups of three or more investigators of no small experience. Less seasoned parties will be sorely pressed to successfully handle the opposition. Dead in the Water will probably take at least two evenings to play. This scenario does not require the investigators to reside or be visiting Kingsport, only that they are near enough to read or hear of the disappearances plaguing the town and its residents. The Kingsport setting book describing the coastal Massachusetts town of Kingsport, the City in the Mists - "draped in mists and fog, it is home to artists and fishermen, sailors and dreamers. Here dreams and reality mingle to an unsettling degree." Dead in the Water is the first converted tale for use with Fantasy Grounds II out of this collection. The remaining tales will be sold separately as they are converted. Each tale is a standalone adventure that can be run with no connection to any of the other adventures in the Kingsport book. Requirements: Full or Ultimate License of Fantasy Grounds Fantasy Grounds Conversion by: Brian Benbrook Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. This product is Copyright 2010, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$9

Horror's Heart

Chaosium : Call of Cthulhu
Adventure
Horror's Heart This dangerous investigation is set in Canada, in the 1920s. The investigators meet the powerful Lavoie family of Montreal and learn what imperils them. They glimpse a strange cult that now thrives in Quebec and the ancient nemesis that guides it. They come to understand the horrible significance of a corpse discovered in the foundations of a former seminary. They at last perceive the true motives of Father Philip McBride, and they gather at last the full truth about a Churchly saint who has long fascinated McBride. There are plenty of puzzles to solve here and investigations to be carried out until the final day of play, an unusually complete blend of action, deduction, and interesting predicaments. Player-characters have time to get their bearings, making this adventure a good one for beginners, but even old hands are soon challenged by a succession of deadly perils. Horrors Heart is designed to be finished over several evenings. It includes about twenty handouts, many illustrations, several new spells and magical traps, source material for Chaugnar Faugn, and lots of murders and murderers.... This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items and images. These can be modified within your Fantasy Grounds campaign as needed. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu (r) is the registered trademark of Chaosium Inc. Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. This product is Copyright 2010, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$10

King of Chicago

Chaosium : Call of Cthulhu
Adventure
Part One of the King of Chicago bundle A gangland adventure for 1920's Call of Cthulhu. Chicago in the Roaring Twenties : crime is rampant, it os a world of violence, intimidation, bribery and treachery. Rival gangs are locked in violent power struggles as each ambitious hood looks to become the King of Chicago. Amidst this war our heroes, the investigators, must face the rum-running gangs of the Windy City to solve a murder. This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items and images. These can be modified within your Fantasy Grounds campaign as needed. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu (r) is the registered trademark of Chaosium Inc. Call of Cthulhu for Fantasy Grounds II by SmiteWorks USA, LLC. 2010. Development Team: Rich Laiacona, Donna Revell, Stuart Woodard Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. Covert art by Earl Geier. Map of the Casbah by Sam Shirley. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2010, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$6

Secret of Marseille

Chaosium : Call of Cthulhu
Adventure
Part Two of the King of Chicago/Secret of Marseille bundle Marseille is the port city' of southern France. A crossroads of trade, people from all around the Mediterranean inhabit this international city. This mixture of races and cultures, and the wealth flowing through the harbor has generated bands of gangsters famous all over the world . Marseille has fascinating markets, colorful fishing boats at the old port, and canny inhabitants often wise beyond their years ; tough young men gossip on street corners, and cafes and bars are usually open to the air. This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items and images. These can be modified within your Fantasy Grounds campaign as needed. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu (r) is the registered trademark of Chaosium Inc. Call of Cthulhu for Fantasy Grounds II by SmiteWorks USA, LLC. 2010. Development Team: Rich Laiacona, Donna Revell, Stuart Woodard Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2010 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. Covert art by Earl Geier. Map of the Casbah by Sam Shirley. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2010, Chaosium & SmiteWorks USA, LLC. Used with permission from Chaosium. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$6
Page 1 Next Page

What Others Think about Fantasy Grounds
”Fantasy Grounds is for real” - I. Perez RPGNow Staff
”Extremely fun and effective” - M. Anderson
”Fantastic piece of software” - M. Cavanagh



'Fantasy Grounds' is a trademark of SmiteWorks Ltd. All other trademarks are the property of their respective owners.
© 2004-2010 SmiteWorks Ltd. ALL RIGHTS RESERVED.
Privacy policy