DICE PACKS BUNDLE
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  1. #1

    v4 D&D ruleset (v0.9)

    With the launch of v4 D&D, I thought it would be good to have a ruleset to actually play with.

    I developed this version based on the v3.5 D&D ruleset that I have been working on, so there are lots of extras above what the base d20 ruleset offered. The ZIP file contains a readme file, which has a list of the changes and installation instructions.

    NOTE: I haven't actually run a game yet with the ruleset, so there are probably lots of fixes and changes to be made. That's why it is v0.9.

    Download here (link removed until futher notice, sorry - see here).

    A quick summary of the major changes:
    * v4 D&D rules support
    * Game/campaign options and dialog window
    * Tabbed resizable character mini sheets
    * Client combat tracker
    * Player-to-player whispers
    * ...and more

    Cheers,
    JPG

  2. #2
    Cheers for this, now here's a question for you:

    I already have 4e character sheets, so I don't want to overwrite them with your tabbed minisheets and whatnot.

    So if I JUST want the ruleset, which files do I need to replace?

    Or am I completely incorrect and it doesn't work like that?

    Thanks in advance!

  3. #3
    It doesn't work like that. The character sheets are a core part of the ruleset, and actually define a lot of information including database structure and functionality.

    The main areas that have changed from the d20 ruleset are the characters, NPCs and combat tracker. All other aspects are the same (images, tokens, stories, items). This means that you could convert an existing campaign, but would need to rebuild characters and NPCs.

    Cheers,
    JPG

  4. #4
    one last question on this track then (and thanks for the response)...

    The NPCs/personalities are governed by the new rulesets/character things then as well? Like I can add the AW powers to a Kobold Skirmisher that are listed in the adventure module (real one not virtual one) for instance?

  5. #5
    Not sure what AW stands for, but I'll answer about powers in general.

    Yes, the NPC/personality sheets are controlled by the ruleset. In the NPC sheet I build for this ruleset, you can list up to 8 powers per NPC.

    Also, the ruleset will pre-fill the combat tracker when you drop the NPC link into the combat tracker; and you can drag-roll or double-click roll the attacks and damages in each power.

    Cheers,
    JPG

  6. #6
    I'm guessing AW is At Will, looks great m_w much appreciated the work you have put in.

  7. #7
    Pheonix-IV's Avatar
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    I've played around with this by myself, and so far i can say it looks awesome. It'll take a real game to find any bugs, but at the moment, great work.

  8. #8
    I have a bug to report.
    I created a personality called Kobold Skirmisher 'cause this ruleset doesn't have the 4e monsters in it (yet anyways). First of all I can't find any field called Attack or Damage for the personality, so I used the Power fields for them, like I think they are supposed to. Now the bug itself is here: When I take my Kobold Skirmisher and drag it to the Combat Tracker I get a LUA error. Here's what it says:

    Script Error: [string "scripts/combattracker.lua"]:243: attempt to concatenate local 'dmg' (a nil value)

    So I think it's pretty straight forward, the combat tracker tries to get the personalitys damage from a field but there is none. I don't know how to fix this, 'cause I don't know LUA scripting.

  9. #9
    Pheonix-IV's Avatar
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    I get the error:
    Script Error [string "scripts/combattracker.lua"] 243: attempt to concatenate local 'dm' (a nil value)
    When putting personalities into the combat tracker.

    Also, the inability to write down an attack as say Heavy Flail +4 Melee (1d8+2) and then just drag it into the window to get the relevant dice is definitely a downside.

    Actually, the combat tracker really doesn't work at all. It sets the space used to 7 and reach to 7 (these fields dont exist in the personalities table) In the tracker there's still a place for an attack, but no attack value in the personalities tab. And the auto-roll initiative thing doesn't work.
    Last edited by Pheonix-IV; June 8th, 2008 at 12:54.

  10. #10
    Ack, this makes me a sad panda to see the bug reports.

    Guess I'll just use Josh's Charsheet again and not go for a rulesset change per se.

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