DICE PACKS BUNDLE
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  1. #1
    MODERATORE: Moved from the "Non-Repeatable Scenarios and Level 1 Characters Discussion." thread.

    Just away for a few days, but the biggest test will be getting the PDF on to fantasy grounds, especially as I have a mac, but will have a look soon.

    Then I will see how many/when and what adventure you have not done. Do I need to do anything to be legit viz a viz Pathfinder Society?
    Last edited by Trenloe; October 30th, 2012 at 00:10.

  2. #2
    Skellan's Avatar
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    One of the hardest parts is getting the maps to fit the grids. There's a knack to this. Does GIMP work on your mac? If so I can show you how I do it on there if you like.
    Macs tend to be good at doing these sorts of things.
    Also, it will be handy to get Trenloe's awesome creature parser. This saves lots of time adding creatures and bad guys. You will find this really useful but I am not sure if it will work on a mac.
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  3. #3
    Trenloe's Avatar
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    Quote Originally Posted by deepdivinbloke
    Just away for a few days, but the biggest test will be getting the PDF on to fantasy grounds, especially as I have a mac, but will have a look soon.
    The creature parser is written in Windows .NET, so I'm not sure how easy that will be to run on the MAC.

    Quote Originally Posted by deepdivinbloke
    Then I will see how many/when and what adventure you have not done. Do I need to do anything to be legit viz a viz Pathfinder Society?
    Just register for a PFS number on the Paizo website if you haven't done so already.

    Then, read through the Guide to Society Organized Play (available for free from the Paizo website), ask any questions here (or PM me if you want to keep them private) and you should be good to go!
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #4
    Back now,

    Just so I know, with me running a mac and all, if the parser doesn't work, I will just have to add monster stats manually?

    Also, when I get a chance, it would be great to chat with you Skel to get some tips. Again, I am guessing that there must be a way to do it all manually. I have started a general thread up to see if we have any mac experts out there. Will try to get to chat before your game tonight for 5 mins.

    Good luck everyone.

  5. #5
    Skellan's Avatar
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    Cool, I will leave teamspeak up. I am going to watch football later but should be online a fair bit today.

    I bet we can work out the creature parser thing one way or another, I wouldn't worry about it.
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  6. #6
    Blackfoot's Avatar
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    Quote Originally Posted by deepdivinbloke
    Just so I know, with me running a mac and all, if the parser doesn't work, I will just have to add monster stats manually?
    Actually, most monsters can be copied right out of the Bestiaries into the NPCs list. It's only bosses and 'special' monsters that require manual builds if the parser doesn't work for you.
    I am also glad to help you out with tips on scenario building and general FG stuff.
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  7. #7
    Trenloe's Avatar
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    Quote Originally Posted by Blackfoot
    Actually, most monsters can be copied right out of the Bestiaries into the NPCs list. It's only bosses and 'special' monsters that require manual builds if the parser doesn't work for you.
    A lot of it depends on the scenario, I've had a few PFS scenarios recently where all of the NPCs were custom - it is often that way for more urban based scenarios where the NPCs are usually humanoid with class levels.

    But, having said that, all GMs should make sure they download all of the community built bestiary and NPC modules from the modules thread:
    https://www.fantasygrounds.com/forum...ad.php?t=16074
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  8. #8
    Quote Originally Posted by deepdivinbloke
    Just so I know, with me running a mac and all, if the parser doesn't work, I will just have to add monster stats manually?
    It's not that bad, really. You can still do a lot of copy-pasting from the .pdf, you're just stopping to highlight new stuff a lot. I prefer to do it this way as it helps me understand the NPC better and makes it less likely I miss an important feat or something. You have to build any spellcasting from scratch, anyway.
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  9. #9
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    Quote Originally Posted by Gwaihir Scout
    It's not that bad, really. You can still do a lot of copy-pasting from the .pdf, you're just stopping to highlight new stuff a lot. I prefer to do it this way as it helps me understand the NPC better and makes it less likely I miss an important feat or something. You have to build any spellcasting from scratch, anyway.
    This is actually very true... and the new spells tab (like actions) tab for NPCs is really cool.
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  10. #10
    Thanks for your input,

    Have been trying to get things sussed and took me about 5 hours to get as far as ripping things from the PDF, and not even sure if I have got that correct, so looks like being a long old process.

    My view is, once I have done one, then I am laughing.

    So far, have converted a page with a map on it to a jpeg, then copied the map alone as a jpeg to ever notes. My plan is to get everything there, and from there to Fantasy Grounds, so I will not commit to anything it I have got to that stage.

    Can someone tell me if I am doing it all wrong, unfortunately, not much response to my requests for mac help, it seems all mac owners are players not GM.

    Will get there eventually

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