5E Character Create Playlist
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  1. #851
    New version of 5E Combat Enhancer Classic released!

    v1.6.0 (March 12th, 2020)
    * Extension made compatible with FGC v3.3.10.
    * Added load order.
    Extension writer, FGU Backer, Ultimate License holder.

    5E Enhancer (development and support on hold for now)

    Combat Enhancer 5E Classic (no longer officially supported, community support only)

    ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.



  2. #852
    Looking forward to see what you did, I was trying to fix it as well but I have about 3 hours of experience in lua and FG scripting

    Thanks!

    Edit: I was pretty much at that point, except maybe the new "onToolbarChanged". Never was able to find out what window.updateDisplay did and why it was there in the first place. It is deprecated?
    Last edited by 4wire; March 12th, 2020 at 17:51.

  3. #853
    Looks good! console is clean as a whistle.

    One question: I think the toolbar is better without the new onToolbarChanged?

    toolbar.jpg

    1 is with
    2 is without

    Just reiterating that I know very little.

  4. #854
    Quote Originally Posted by Styrmir View Post
    New version of 5E Combat Enhancer Classic released!

    v1.6.0 (March 12th, 2020)
    * Extension made compatible with FGC v3.3.10.
    * Added load order.
    Thank you so much!

    Now to figure how to keep FG from updating (or save a version of FG 'off to the side' in case I accidentally hit Update again). I can't imagine anything that Smiteworks could do that I'd rather have than this extension.

    Edit: Added word "keep".
    Fantasy Grounds Unity Lives! Good job, Smiteworks!

  5. #855
    LordEntrails's Avatar
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    Quote Originally Posted by Three of Swords View Post
    Thank you so much!

    Now to figure how to keep FG from updating (or save a version of FG 'off to the side' in case I accidentally hit Update again). I can't imagine anything that Smiteworks could do that I'd rather have than this extension.

    Edit: Added word "keep".
    Make a copy of your FG installation (not data) folder.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  6. #856

  7. #857
    Quote Originally Posted by LordEntrails View Post
    Make a copy of your FG installation (not data) folder.
    Ideally, put both under version control. A ruleset change could break somethign as well.

  8. #858
    Thank you Stymir for your support of the enhancer. It's made the game so much easier and more enjoyable to run!

    I do have a question; is it possible to stop the combat tracker from bouncing to the targeted creature when you target them on the map? It's a bit of a hassle to scroll back up every time I have to target something that has massive differences in initiatives. Otherwise, a wonderful and essential extension!

  9. #859

  10. #860
    Thank you so much....your extension adds so much...
    Ultimate License Holder
    Current Games - Savage Worlds, 5e, Traveller, RMC (MERP)
    Lover of old school RPG: Traveller, MERP, RMC, Cthuthu

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