FG Spreadshirt Swag
  1. #1

    Help with an effect syntax

    According to the Wiki if I want to do different damage to a TYPE of creature then I should do the following syntax. Yet, it doesn't work and creatures other than those listed still take the full damage.

    Any help greatly appreciated.


    Cheers,
    Booker.

    https://www.fantasygrounds.com/forum...1&d=1555405919
    Attached Images Attached Images

  2. #2
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,805
    Looks like you have a colon ( after the first slashing instead of a semi colon (. Not absolutely sure since that font isn't easy to read.

    So DMG:1d6, slashing; IFT: TYPE(undead etc); 16, slashing
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    Thanks,

    But that adds 16 to the initial 1d6 if they are undead. What I want is if the creature is undead then the max 16 damage is applied instead.
    If they are not undead it just adds the standard 1d6.
    Last edited by Booker Grimm; April 16th, 2019 at 15:15.

  4. #4
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,404
    Quote Originally Posted by Booker Grimm View Post
    What I want is if the creature is undead then the max 16 damage is applied instead.
    If they are not undead it just adds the standard 1d6.
    You can't do that - there's no do this or do that in conditional effects. Anything before a conditional effect (IF or IFT) is always active, anything after a conditional effect (this could be multiple effects) should only activate if the conditional effect is matched. See the details here: https://www.fantasygrounds.com/wiki/..._on_IF_and_IFT
    Last edited by Trenloe; April 16th, 2019 at 15:35.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #5

  6. #6
    I would like to know more or see more language on the syntex for fantasy grounds i think its great watching the text light up when you write it correctly.

  7. #7
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,805
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #8
    Than you Very much!, Sorry for the late reply This information is very helpful.
    Last edited by WMB10387; June 14th, 2020 at 18:03.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in