Thread: PFRPG2 - FG Unity themes
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October 1st, 2020, 19:26 #141
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October 1st, 2020, 19:27 #142
Don't go to the dark side!!!
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 1st, 2020, 22:33 #143
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- Jul 2020
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lol all good..
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October 22nd, 2020, 23:10 #144
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- Aug 2020
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the new dark theme, which is gorgeous, uses dark font on dark grey and it is giving some of the players in my game fits. how might I change the color of the font..? thanks.
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October 22nd, 2020, 23:37 #145
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October 23rd, 2020, 20:28 #146
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October 23rd, 2020, 22:00 #147
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- Aug 2020
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not just the side bar, but the pop-ups, too (like the spell windows, story and note windows) - many of which are shared with the players. thank you so much for looking at this...
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October 30th, 2020, 21:02 #148
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- Jan 2020
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October 30th, 2020, 21:11 #149
Not via code with any intelligence. A framedef is base configuration XML and this can't be changed in code at runtime. So it's basically a case of the config coming from whichever of the loaded extensions that sets the parameters last. So it's possible to do a simple extension that overrides the framedef and runs last (has a high loadorder parameter) but that would rely on the GM actually loading the correct extension as well as the original theme extension.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 30th, 2020, 21:14 #150
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