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  1. #51
    Sure.

    Here is the image resource to be used as the banner for the window in 5e.

    Attachment 17648

    Here is how the image is being displayed on the 5e window.

    Attachment 17649

    In contrast, here is the image resource for rulesets that are not 5e.

    Attachment 17647

    Here is how that image is displayed in a 3.5 window.

    Attachment 17650

    These two campaigns use the exact same extension.

  2. #52
    Hey folks. Ran into a different issue. Can anyone help me diagnose what I'm doing wrong?

    This is step 3.1 to 4.1 in the tutorial.

    I have defined a new template in a file ExtTutorial_Templates.xml

    Code:
    <template name="button_edit_entries">
    <buttoncontrol>
    <anchored width="20" height="20">
    <position>insidebottomright</position>
    <top anchor="bottom" offset="-90"/>
    <right offset=”-30” />
    </anchored>
    <state icon="button_edit" tooltipres="button_editon" />
    <state icon="button_edit_down" tooltipres="button_editoff" />
    </buttoncontrol>
    </template>
    I have registered it in my extensions.xml.

    Code:
    <includefile source="xml/ExtTutorial_Templates.xml" />
    I then call it from within my windowclass.

    Code:
    <button_edit_entries name=”list_edit” />
    However, the little edit buttons that should appear in the bottom right corner aren't there.

    Any ideas?

  3. #53
    Zacchaeus's Avatar
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    I know nothing about coding but I do know that there were wholesale changes to all sorts of frames and window classes etc in v 3.2; so I think as damned mentioned above this tutorial may not be compatible with the new version and is therefore out of date. I don't know if this is correct or not; but if someone who knows about such things could let me know then I'll unsticky this thread so that others don't have similar issues as bigbluepaw appears to be having.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #54
    Well, I learned a TON doing this tutorial. While the other one is interesting, it doesn't cover nearly as many concepts as this one does. I found it invaluable, even if it has some issues.

  5. #55
    damned's Avatar
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    Quote Originally Posted by bigbluepaw View Post
    Sure.

    Here is the image resource to be used as the banner for the window in 5e.

    Attachment 17648

    Here is how the image is being displayed on the 5e window.

    Attachment 17649

    In contrast, here is the image resource for rulesets that are not 5e.

    Attachment 17647

    Here is how that image is displayed in a 3.5 window.

    Attachment 17650

    These two campaigns use the exact same extension.
    as mentioned earlier these used to be "banners that hung down" from the top of the page. Its still trying to do that with your image but doesnt know how to.
    this has largely all been deprecated with the new groups and with every data type having its own sidebar icon instead of some being nested (encounters, parcels etc).

  6. #56
    damned's Avatar
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    Im not sure but possible the edit buttons wont be available until they are attached to some sort of list?

  7. #57
    K. I'll try that.

  8. #58
    Are these PDF's still valid, or outdated with update changes?

  9. #59
    Trenloe's Avatar
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    Quote Originally Posted by statik37 View Post
    Are these PDF's still valid, or outdated with update changes?
    The principles behind them are unchanged. The only thing that might change is if code from specific rulesets is used as examples, that code may have changed since the guides were written.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  10. #60
    I'm working on this tutorial, and can't get it to display the "TutorialTitle.png" file, despite having followed the XML to the letter. Has something changed about the required commands?

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