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  1. #11
    goodmanje's Avatar
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    Level 2, level 3, level 4, etc... I have them all set to zero but every level shows up.

  2. #12
    Quote Originally Posted by goodmanje View Post
    Level 2, level 3, level 4, etc... I have them all set to zero but every level shows up.
    They won't go away by design I believe
    aka Laendra

    (Discord: Laendra#9660)
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    My opinions are my own and represent no entity other than myself

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    Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.


  3. #13
    Samarex's Avatar
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    Quote Originally Posted by goodmanje View Post
    Attachment 28841

    Also had this happen all of a sudden and it won't go away.
    Try switching to Standard and cycle thru the Type Icon up top of the group.
    Discord User : Samarex#0318
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  4. #14
    Samarex's Avatar
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    Quote Originally Posted by goodmanje View Post
    Profession skills are now not functioning also.
    I have fixed this issue.
    Discord User : Samarex#0318
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  5. #15
    With the new ability/effects system, is it possible to create a "Base character" with all the common actions like feint, harrying fire, covering fire, etc... eventually a standard trick attack, get'em, and other actions with targeting and effects with drag and drop functionality?
    Right now, i can create the "spell" that works properly, but when i drag it to another character, the actions and effects resets...only the "spell" name remains.

  6. #16
    Samarex's Avatar
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    Quote Originally Posted by theMaXX View Post
    With the new ability/effects system, is it possible to create a "Base character" with all the common actions like feint, harrying fire, covering fire, etc... eventually a standard trick attack, get'em, and other actions with targeting and effects with drag and drop functionality?
    Right now, i can create the "spell" that works properly, but when i drag it to another character, the actions and effects resets...only the "spell" name remains.
    I will Look at it...
    Spell to Spells from Char 1 to Char 2 works fine all the info is copied.
    Ability to Abilitys Char 1 to Char 2 Copies the Name and Cast Action gets copied.
    I will see whats missing and fix it.
    Discord User : Samarex#0318
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  7. #17
    Also, is it possible to add a fixed AC for attacks? I.E. Ranged vs. AC15 (granades, covering fire, harrying fire)? I only found attacks against KAC or EAC... or am i missing it?

  8. #18
    I thought grenades attack DC was 5? And yes an attack roll where we can set the DC would be awesome.

  9. #19
    Quote Originally Posted by msbranin View Post
    I thought grenades attack DC was 5? And yes an attack roll where we can set the DC would be awesome.
    AC/DC, po-tay-to, po-ta-toe
    aka Laendra

    (Discord: Laendra#9660)
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    OP: 3317036507 / 2369539

    My opinions are my own and represent no entity other than myself

    Extension Support Discord: https://discord.gg/gKgC7nGpZK

    Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.


  10. #20
    Samarex's Avatar
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    Quote Originally Posted by deer_buster View Post
    AC/DC, po-tay-to, po-ta-toe
    I will add two options on the selector M vs DC and AND R vs DC and it will use the DC boxes below for the value like the Ability option does so you will be able to set the value to what you need, but it will do a Attack roll to add your attack bonus.
    Last edited by Samarex; October 11th, 2019 at 22:13.
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