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  1. #1

    WIP: Science Fiction Map

    Hello folks, been a while since I was about. Thought I would post a work in progress map of something I am working on for a new Starfinder Adventure Module. Got a few more rooms and extra bits to add but here is a sneak peek of a science fiction map. Info on the adventure soon....


    Tailz, the Artist of Studio WyldFurr
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  2. #2
    LordEntrails's Avatar
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    That's cool looking, thanks for sharing and glad to see you about

    Of course I have to ask, will you be doing a top down view as well since FG doesn't do isometric so well?

    I do like how you've ghosted (made transparent) some of the wall sections so we can see the floor beyond them. I haven't seen that done before and but was easy to figure out what was going on as I looked at it. Nice job with that

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  3. #3
    Quote Originally Posted by LordEntrails View Post
    That's cool looking, thanks for sharing and glad to see you about

    Of course I have to ask, will you be doing a top down view as well since FG doesn't do isometric so well?

    I do like how you've ghosted (made transparent) some of the wall sections so we can see the floor beyond them. I haven't seen that done before and but was easy to figure out what was going on as I looked at it. Nice job with that
    I am kinda keen to keep the map style like this as I am doing something totally different to standard top down maps. I am even planning character tokens to match this style and might even to a set of map tiles in this style as well. But for the moment I am planning some adventure modules and a campaign world for Starfinder.
    Tailz, the Artist of Studio WyldFurr
    Follow Studio WyldFurr on Twitter, Facebook, and the studio web site.
    "The London Underground, is not a resistance movement!"

  4. #4
    LordEntrails's Avatar
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    FYI, I think FGU has the ability to support isometric grids. So you timing might just be fine or we might just have to be a little patient before we have grid support (no reason you can't use a map with tokens and no grid support).

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  5. #5

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    I doubt it is coincidence. Someone had to do the first isometric module for FGU. I have no inside knowledge though.

  6. #6
    Quote Originally Posted by LordEntrails View Post
    FYI, I think FGU has the ability to support isometric grids. So you timing might just be fine or we might just have to be a little patient before we have grid support (no reason you can't use a map with tokens and no grid support).
    Would be curious to see how it supports such. But I was just suspecting people would just disable the grid.

    Quote Originally Posted by Bidmaron View Post
    I doubt it is coincidence.
    Are you suggesting, a conspiracy?
    Tailz, the Artist of Studio WyldFurr
    Follow Studio WyldFurr on Twitter, Facebook, and the studio web site.
    "The London Underground, is not a resistance movement!"

  7. #7
    LordEntrails's Avatar
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    I don't think any of us would be disappointed if it was a conspiracy

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  8. #8
    Quote Originally Posted by LordEntrails View Post
    I don't think any of us would be disappointed if it was a conspiracy
    Perhaps if a certain person in charge is lurking and reading this, we could organise a conspiracy to create isometric maps for FGU. But since I am more than likely going to do so anyway... no need.... or is there? Doug, call me?
    Tailz, the Artist of Studio WyldFurr
    Follow Studio WyldFurr on Twitter, Facebook, and the studio web site.
    "The London Underground, is not a resistance movement!"

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