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June 24th, 2019, 04:30 #691
Working on this issue right now.
I think I see whats going on, just got to find it in the code.
It looks like it not a issue that the Free Skill eat up the 8 points, reather that you are not getting your 8 points for the Mystic.
When you added the Mystic at level 5 you got a Ability Point increase. Im sure you selected Int as one of them.
This increased you Int to 2, so you gained 4 more skill points for your Operative levels
Something caused the Mystic points not to be added in.
So I will try and fix it.Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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June 25th, 2019, 04:32 #692
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June 25th, 2019, 22:06 #693
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June 26th, 2019, 07:45 #694
Hello All,
I pushed Rev 1.13.0 to the system, should be sent to test server soon.
https://www.fantasygrounds.com/forum...l=1#post380142
Update Fixes and Changes (Rev 1.13)
General Items
Updated Suggested Books List in the Starting setup.
Bugs and Fixes
--[Combat] Fixed Weapons with Multi Damage Types- Damage is now handled correct with a damage type I.E- P & C
--[Combat] Fixed Immune/Vuln/Resist/ and DR section works correct with Multi Damage types
--[Char Sheet] Fixed Primary Stat disappears off Class Editor when you Level up.
--[Skills] Fixed Class Skills for Multi Class incorrect. Class skills now mark correct for Multi Class
--[Skills] Fixed Operative Free Skill system now works correct (seperate box for Free Skill)
--[Char Sheet] Verified BAB for Multi Class is working correct.
New Added Content
--[Ability Score Editor] Added Ability modifier to the editor. (Shows what the Bonus will be on the Editor window)
NOTE: For previous characters (Operatives) when you first open the character you will see ranks in the freeskill box and the ranks box. Just subtract Operatives level from the standard ranks box.
Now with this update out, good news for all you Starfinder Fans....
I am now starting on the attempt to get the Starship Combat System working. (Yes you read it right)......
Enjoy and if you see any issues on the test server let me know so I can fix them before live.
I will post when I know its gone to test server.
SamarexLast edited by Samarex; June 27th, 2019 at 00:55.
Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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June 26th, 2019, 14:15 #695
- Join Date
- Sep 2018
- Posts
- 49
Starfinder SRO (small) race
Hi.
When you pick the SRO (small) race from Pact Worlds it cames with 20 feet of movement instead of 30 feet.
Can you fix it?
Thank you.
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June 26th, 2019, 17:58 #696
Still nothing on the creature grafts? Removing them is annoying when you have multiple enemies.
https://www.fantasygrounds.com/forum...l=1#post441171
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June 26th, 2019, 23:34 #697
First off...Sorry Eru I forgot to add this to my Project manager to do.
I went thru and removed the ATKs and Save's from the list as both should as you said Already included in the NPC Stats.
AHAV 1 Before Fix AHAV 2 After Fix
The (Construct traits) is nothing more than a tag telling you where the immunities come from.Last edited by Samarex; June 27th, 2019 at 00:59.
Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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June 27th, 2019, 18:01 #698
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June 27th, 2019, 20:23 #699
- Join Date
- Mar 2018
- Posts
- 37
A tiny one: In the Data Module Activation window, for Starfinder Armory Paizo is miss-spelled as Pazio
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June 27th, 2019, 22:50 #700
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