Thread: First real game of M&M on FG
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January 10th, 2015, 03:52 #11
There is nothing happening at SmiteWorks end that is causing your connection issues.
If you want some help right now send me a PM or I will be in the teamspeak.fg-con.com server for 10mins.
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January 10th, 2015, 06:01 #12
- Join Date
- Mar 2012
- Posts
- 269
Glad to hear that it is working out for your group.
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January 10th, 2015, 17:35 #13
- Join Date
- Jan 2011
- Posts
- 237
Damned was awesome enough to talk me through the issue and got it solved last night and got a game off the ground anyway. Last night was a heavy rp session without alot of rolling but all my players are loving the ruleset and fantasy grounds itself. All the players have purchased the fantasy grounds program after having seen mine in action.
Thanks Damned for the help, you were a godsend
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January 30th, 2015, 18:42 #14
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April 26th, 2015, 07:46 #15
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- Apr 2015
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- 2
I just joined as I just now heard of this virtual table top. I have herolab for 3rd edition, I was thinking of buying this of it is able to work with herolab...does it?
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April 26th, 2015, 19:56 #16
Supreme Deity
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- Mar 2007
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- 20,559
There's a character converter utility that comes with FG that will import certain character generator files.
* Pathfinder (and 3.5E) supports PCGen and Hero Lab character exports. (just select the right output from each program)
* 4E supports import of D&D Insider character files.
Regards,
JPG
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April 26th, 2015, 20:06 #17
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- Apr 2015
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- 2
As long as my M&M 3e characters transfer over well, I'll be good.
If I knew this existed before for M&M, I would have bought it earlier. I think it's an awesome concept. Now I heard it's not being maintained or whatever so I'm aittle nervous about buying it now (like if there are bugs, who could fix it?), but again I really love the concept and the fact it works with Herolab.Last edited by Tymminator; April 26th, 2015 at 20:09.
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April 26th, 2015, 20:08 #18
Supreme Deity
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- Mar 2007
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- 20,559
Only D&D character imports from PCGen, Hero Lab and D&D Insider are supported by the import utility. (I just realized the thread was specifically about M&M.)
M&M characters will need to be built within FG.
Regards,
JPG
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