Thread: MK Syrinscape Sound Links module
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May 20th, 2020, 20:39 #151
Version 1.10 is being pushed today to fix an xml bug that started showing up in recent Unity releases.
v1.10 Fixed xml error thrown in Unity.For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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May 23rd, 2020, 21:41 #152
I am experiencing a significant delay between the triggering actio9n and the sound. Is there anything I can do to tighten that up or is it just how it is?
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May 23rd, 2020, 22:59 #153
There isnt really anything I know of. You can try changing the server you are connected to on the Master Interface, but beyond that, its the delay of the Syrinscape app connecting to their servers and pushing the sounds out.
https://www.syrinscape.com/online/master/#/
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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May 23rd, 2020, 23:06 #154
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July 1st, 2020, 22:06 #155
- Join Date
- Jun 2018
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- 116
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July 1st, 2020, 22:31 #156For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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July 2nd, 2020, 08:20 #157
- Join Date
- Aug 2016
- Location
- Belgrade, Serbia
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- 34
Thanks sstarsslayer. Unfortunately, I don't see any possibility. Bypassing it with another app is not possible in this case, URL handling must be implemented inside the player app. I'm not sure why they don't have it, it should be trivial to enable it. I agree with mattekure that more post on their own forum may help to raise their attention to this problem.
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July 5th, 2020, 23:09 #158
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- Jun 2018
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- 116
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August 12th, 2020, 22:55 #159
1.12 was published today.
New features:
Added an option that allows the chat triggers to include the speaker when checking for a match.
Multiple triggers per sound. I restructured the trigger record and allowed you to add multiple triggers in a single record. This is very helpful when you want to try several different patterns like "Bear", "bear", etc.
IMPORTANT: Due to a data bug in previous versions, some trigger records may cause an error when loaded. It appears that the bug was caused because the previous versions did not correctly save the value of the option "Use Lua Patterns". The resolve the bug, unlock the record, and relock it. That will force the record to update. If you have triggers from a module that were previously exported, they will need to be re-exported.For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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August 18th, 2020, 21:09 #160
- Join Date
- Jun 2020
- Location
- Bath, UK
- Posts
- 110
Hi,
Is it possible to create the required CSV file in the Sci-fi player to use modified arrangements created in the player, or am I limited only to using the set arrangements without using Syrinscape online?
Thanks.
R.
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