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  1. #101
    Quote Originally Posted by Andraax View Post
    "Skills and Tasks" are on page 50, "Damage" is on page 65 of my PDF of the Core Rulebook.

    They're also in the Reference Manual of the rulebook included with the ruleset:


    Hi Chap,

    Thanks, I'm working on the CT at the moment, I didn't know that the 'Effect' worked for the Damage (damn me!), I'll allow the Modifiers to add the Damage tonight/tomorrow and then look how to add the Effects Damage.

    Thanks again,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  2. #102
    Hi Andraax,

    Just for you dear sir:

    Characteristic Roll Success and Failures.JPG

    Now going to add this same function to the Skills and then the To Hit, still not sure how to carry over, also note I did fix the bug with the NPC name showing in place of the PC if it was in the CT.

    Cheers and Happy New Year to you and thanks for helping find these niggles with the Ruleset.

    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  3. #103
    Hi All,

    Heading off to bed.

    Just finished adding the Effect Modifier to the Damage dice roll, it's on my Twitter feed.

    But thanks for putting up with me this year, have a great new one.

    All the best,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  4. #104

    Join Date
    Jun 2013
    Location
    Isanti, MN
    Posts
    2,922
    Quote Originally Posted by MadBeardMan View Post
    Cheers and Happy New Year to you and thanks for helping find these niggles with the Ruleset.
    Well, I DID offer to test the ruleset for you years ago before it was released...

    Talk to you next year...

  5. #105
    Quote Originally Posted by Andraax View Post
    Well, I DID offer to test the ruleset for you years ago before it was released...

    Talk to you next year...
    Well yes, the issue is how, seems copyright and all that means we can't just throw modules and stuff around. However we could make use of the Test server.

    Today I'm going to be re-thinking the PSI again and seeing what I can do with it. I think I'm trying to be too perfect.
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  6. #106
    I offered this as well, so as soon as you have a way of letting us help you, just holler!

  7. #107
    Quote Originally Posted by LordNanoc View Post
    I offered this as well, so as soon as you have a way of letting us help you, just holler!
    Indeed, been too busy in 2018, been thinking about creating a Patreon account thingy so I could go full time with this kind of thing, though I do earn a ton of money so won't be that easy replacing it!

    Back to PSI stuff, update on that thread coming...
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  8. #108
    Had a problem when I tried test.. got a missing file...
    Chumbly

    2019-01-03.png

  9. #109
    I've reported to the DLC developer.

    JPG

  10. #110
    Quote Originally Posted by chumbly View Post
    Had a problem when I tried test.. got a missing file...
    Chumbly

    2019-01-03.png
    Afternoon. Sorry I was out all day yesterday (last day of my kids Xmas holiday).

    Seems I forgot to tick a checkbox when I sent the files. All my fault, apologises. I've done that now and let them know.

    Where you testing the 'test' channel?

    Thanks
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

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