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February 11th, 2020, 23:09 #471
Corrections for Curse of Strahd. In the Death House dungeon level:
- Missing wall between Rose and Thorn's Crypts
- Missing secret door between the Prison and the Ritual Chamber
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February 12th, 2020, 10:41 #472If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 12th, 2020, 11:21 #473If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 12th, 2020, 13:03 #474If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 12th, 2020, 20:16 #475
Ok, I have done the secret doors, better to have a look on the GMmap first, before 'occludering' the next maps, totally forgot that, thanks
Consider this also as a Yes for adding me to the Occluders-List, again thanks
Also feel free to give me any advisment for
(i.ex is it important that the XML has identical name as original modul and whatīs better to use: campaign per map/campaign per modul/campaign for all maps?
For me the campaign per modul makes the most sense but as I encountered a few issues as shown on pictures
Issues
LOS offmap.png
LOS error text.png
Happy I could fix this simply by redragging it entirely with the selection tool
I Will send a message when Sandpoint Modul is done
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February 12th, 2020, 21:07 #476
To add occluders to a module create a new campaign in Unity and open the module. Do all the maps in that campaign. The data is saved to the moduledb.xml file which you'll find in the FGdata/campaignname/moduldb folder. The xml file will have the same name as the module you were adding occluders to. Attach that file - without any changes to the name etc to a post here and I'll do the rest.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 13th, 2020, 22:40 #477FGU Ultimate License
FG Discord - Lord_Ulric
Time Zone: US Eastern (GMT -5)
Playing - Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
My Forge Creations
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February 14th, 2020, 12:55 #478
- Join Date
- Mar 2018
- Posts
- 240
Not finding walls in xontal's tower (Rise of tiamat). Can anyone confirm?
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February 14th, 2020, 13:41 #479If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 14th, 2020, 15:18 #480
- Join Date
- Mar 2018
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- 240
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