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June 26th, 2020, 16:26 #161
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Noticed a Bug in FGU today: (Latest Update 20-06-25)
If you have only 1 Class and a XP Penalty it calculates the required XP for levelups correctly. If you have more than 1 Class that is active (For example a High Elf Fighter/Mage) It calculates the required XP for one Class correctly and for the other it seems like the added value ist divided by 100Last edited by Astaroshe; June 26th, 2020 at 16:31.
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June 26th, 2020, 16:35 #162---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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June 26th, 2020, 17:18 #163
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June 26th, 2020, 17:48 #164
I'll look into this and see if it's a general problem.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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June 26th, 2020, 17:52 #165
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- Jun 2019
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actually you perfectly do?
Fighter no penalty: 16.000 XP ->10% penalty = 1.600 XP -> w/penalty: should be 17.600 but is 16016
Mage no penalty: 10.000XP -> 10% penalty = 1.000XP -> w/penalty: 11.000 (correctly calculated)
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June 26th, 2020, 18:04 #166---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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June 30th, 2020, 21:06 #167
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- Apr 2020
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Hi Celestian I found a flaw in the data of the intelligence attribute in the value 14. In the character sheet it is showing maximum level for 6th magic and it should be 7th and in Chance to Learn Spell this is 55% and it should be 60% and the Chance to Learn Spell, when rolled, is not taking into account the value it is showing in the character.
Congratulations this was a great job you did in AD&D 2nd and I love this system.
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June 30th, 2020, 21:57 #168
Last edited by celestian; June 30th, 2020 at 22:02.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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June 30th, 2020, 22:37 #169
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- Apr 2020
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Thanks for the quick answer, you were right it was an old extension.
But the Chance to Learn Spell roll has the wrong target for me, it is not taking into account the percentage of the attribute.Last edited by Eric Boeschenstein; June 30th, 2020 at 22:52.
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July 1st, 2020, 03:24 #170
The Learn Spell and Spell Failure percent chance results rolled from the Character Abilities on the Main tab appear to be incorrectly normalized.
Version: 2E v2020.06.11
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