Thread: 5.19 Automation
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June 29th, 2026, 17:51 #1
5.19 Automation
Automation for the 5.19 ruleset
5.19 includes a few rules that I thought could use some automation along with some suggestions
Tracks short rests taken
Added field for number of times died
Combat Fatigue (CFATIGUE) is added on getting up from down, and removed on rest
Enraged causes a concentration roll
Spell parsing for new conditions
Support for Multiple Types added
Forge
5.19 Rulebook
V1.1: Improved Combat Fatigue Parsing, added additional sizes, added button for catnap, added Options
V1.1.5: Bug fix
V1.2: Combat Fatigue is limited by Proficiency, Dying condition gives disadvantage on Strength/Dexterity/Constitution saving throws, Prone added when character reaches 0 hit points, Added options for Dying to be removed at start of turn rather than on wake, Combat Fatigue added when Dying is removed, or on wake if Dying is disabled, Option for Prone to be removed with Dying condition
V1.2.1: Added notification on Prone Removal. Bug Fixes
V1.2.2: Added additional options: Short Effect text, PC exclusive effects: Improved aesteticsLast edited by ScriedRaven; Yesterday at 18:27.
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