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  1. #21
    Quote Originally Posted by madman View Post
    It is in the options menu.
    See image.

    Madman..
    Hi M,

    The option isn't present in my FG. I do have the extension loaded and working. I can tick the option "Is Container" in an item's properties, and can collapse its content in the Inventory tab, but no option as you have shown.


    Screenshot 2026-06-09 201831.png

  2. #22
    Quote Originally Posted by Surge View Post
    Hi M,

    The option isn't present in my FG. I do have the extension loaded and working. I can tick the option "Is Container" in an item's properties, and can collapse its content in the Inventory tab, but no option as you have shown.


    Screenshot 2026-06-09 201831.png
    Not sure what is going on. I added a new build. Please check for updates again, and let me know.

    Madman
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  3. #23
    Quote Originally Posted by tmsooner View Post
    Do you plan on making the Sack of Stuffing extension for 5e? My biggest issue is wanting to track container capacity so the players know how much they can truly fit in a pouch or backpack.
    Inventory Containers 5E now supports weight tracking and Bag of Stuff weight removal.

    Madman..
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  4. #24
    Death Reorder now adds Dying: 1 and Prone to the character. Also, it sets the Dying # on the character sheet to 1. Does not handle Critical hits that down the player setting it to Dying: 2

    Madman..
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  5. #25
    For the GM Screen, it would be nice if we could change the Section labels and also make them a little bigger, so it is easier to scan and find what we are looking for.

  6. #26
    Quote Originally Posted by madman View Post
    Death Reorder now adds Dying: 1 and Prone to the character. Also, it sets the Dying # on the character sheet to 1. Does not handle Critical hits that down the player setting it to Dying: 2

    Madman..
    Hello

    I have not had any issues so far with the GM Screen. I just want to say I love it. I am something tweaks can be made. But I love it.

    Thank you,

    Warren
    Wrandalljr4
    IT System Specialist
    GMing Since 1982
    CUmming, Ga, EST

    Discord - https://discord.gg/MaV42Rf

  7. #27
    Quote Originally Posted by dmbrown View Post
    For the GM Screen, it would be nice if we could change the Section labels and also make them a little bigger, so it is easier to scan and find what we are looking for.
    What do you want the section labels to do? I was thinking of removing them and adding the record name there?

    Madman..
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  8. #28
    New Update to the Kenku FM-dev App.
    Adds looping for all audio tracks, not just playlist tracks.

    Madman..
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  9. #29
    Quote Originally Posted by madman View Post
    What do you want the section labels to do? I was thinking of removing them and adding the record name there?

    Madman..
    Yes, that was kinda of what I was thinking using the users current theme and thanks for creating this extension as it reminds me of an old school GM screen.

    fix for gm screen.jpg

  10. #30
    I own M's Inventory Containers 5e and it used to work as described - I could drag an item onto another and it would nest and spawn a collapse/expand button.

    The extension now shows up in my list as M's Sack of Stuffing 5E 1.1 and the drag and drop no longer works. If I set the properties of an item to sack and set a weight limit it will then spawn a collapse/expand button that will work, but in order to place an item into that "sack" I have to write the location in the location blank.

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