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June 17th, 2026, 02:24 #1691High Templar
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companion sheet bug
Issue #1: Getting consistent errors when clicking on the "Gear" tab of companions (see below) ...
and boxes for "encumbrance.maxstatpenalty" and "encumbrance.checkpenalty" over-layed on top of the Gear list.
testing: I confirmed this in a new SFRPG campaign (1e) with no extensions.
To recreate:Code:[6/16/2026 6:17:06 PM] [WARNING] setValue: Recursive call terminated for (DATABASENODE) (companionsheet.id-00003.level) [6/16/2026 6:17:52 PM] [ERROR] window: Control (maxstatbonus) anchoring to an uncalculated control (usemaxstatbonus) in windowclass (companionsheet_inventory) [6/16/2026 6:17:52 PM] [ERROR] window: Control (maxstatbonus) anchoring to an uncalculated control (usemaxstatbonus) in windowclass (companionsheet_inventory) [6/16/2026 6:17:52 PM] [ERROR] window: Control (maxstatbonus) anchoring to an uncalculated control (usemaxstatbonus) in windowclass (companionsheet_inventory) [6/16/2026 6:17:52 PM] [ERROR] window: Control (maxstatbonus) anchoring to an uncalculated control (usemaxstatbonus) in windowclass (companionsheet_inventory) [6/16/2026 6:17:52 PM] [ERROR] window: Control (maxstatbonus) anchoring to an uncalculated control (usemaxstatbonus) in windowclass (companionsheet_inventory) [6/16/2026 6:17:52 PM] [ERROR] window: Control (maxstatbonus) anchoring to an uncalculated control (usemaxstatbonus) in windowclass (companionsheet_inventory)
1. create a companion creature
2. goto the GEAR tab
Issue #2:
Also, the Special Abilities list ... doesnt allow deletion. Clicking "Edit List" doesn't put the list in edit mode ... so a user cannot delete entries.
To recreate:
1. create a companion creature
2. click "Add Item" under Special abilities
3. click "Edit List"Last edited by sgtwhy; June 17th, 2026 at 04:39. Reason: found another issue
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June 17th, 2026, 05:33 #1692High Templar
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- Feb 2018
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char vehicle bug
Issue #3:
No longer able to build vehicles. Dropping the first graft onto the vehicle sheet results in errors, which prevent any further changes.
(Confirmed with no extensions using Starfinder 1e ruleset and a new campaign)
Errors:
To recreate:Code:[6/16/2026 9:26:37 PM] [ERROR] Handler error: [string "SFRPG:campaign/scripts/charvehicle_main.lua"]:104: attempt to index global 'typegraftlink' (a nil value) [6/16/2026 9:26:37 PM] [ERROR] Handler error: [string "SFRPG:campaign/scripts/charvehicle_main.lua"]:104: attempt to index global 'typegraftlink' (a nil value) [6/16/2026 9:26:37 PM] [ERROR] Handler error: [string "SFRPG:campaign/scripts/charvehicle_main.lua"]:104: attempt to index global 'typegraftlink' (a nil value) [6/16/2026 9:26:56 PM] [ERROR] Handler error: [string "SFRPG:campaign/scripts/charvehicle_main.lua"]:104: attempt to index global 'typegraftlink' (a nil value) [6/16/2026 9:26:56 PM] [ERROR] Handler error: [string "SFRPG:campaign/scripts/charvehicle_main.lua"]:104: attempt to index global 'typegraftlink' (a nil value) [6/16/2026 9:26:56 PM] [ERROR] Handler error: [string "SFRPG:campaign/scripts/charvehicle_main.lua"]:104: attempt to index global 'typegraftlink' (a nil value)
1. open an existing character
2. go to their Gear / Vehicles tab
3. unlock the character sheet (makes the buttons visible)
4. add a new vehicle
5. drop any GRAFT onto it (size, origin, type or special grafts)
Net effect:
unable to create or modify vehicles.
How do it work before?
It used to create a link to the related graft.
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June 17th, 2026, 07:31 #1693SmiteWorks
Supreme Deity
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- Mar 2007
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- 23,347
We're just maintaining the ruleset after the original developer left; but I've cleaned up all the items you reported. Please run a new Check for Updates.
Regards,
JPG
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June 19th, 2026, 00:31 #1694Zealot
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- Dec 2017
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- Michigan
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Short rest is broke again...
thanks
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June 19th, 2026, 01:26 #1695SmiteWorks
Supreme Deity
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What is not working for Short Rest?
Thanks,
JPG
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June 19th, 2026, 01:31 #1696Zealot
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- Dec 2017
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- Michigan
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Sorry, as before it's resetting everything as if clicking a long rest
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June 19th, 2026, 02:34 #1697SmiteWorks
Supreme Deity
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- Mar 2007
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I'm not seeing this with spell slots. The spells used are not resetting on a Short Rest. (see attached)
Perhaps you're doing something different than I am? Can you walk me through exactly how to see what you are seeing, starting from a blank character?
Regards,
JPG
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June 19th, 2026, 02:41 #1698Zealot
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- Dec 2017
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- Michigan
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my game must have missed an update, as I had to restart and there was more updates. I just checked again, and now it's working.
We were in-game so sorry for the delay in response and not fully testing.
Sorry for an confusion.
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June 19th, 2026, 03:24 #1699SmiteWorks
Supreme Deity
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No worries; was just concerned that there was an unusual case I still needed to look at.
Regards,
JPG
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Yesterday, 00:39 #1700High Templar
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