DICE PACKS BUNDLE
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  1. #211
    Trenloe's Avatar
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    Quote Originally Posted by revanmaster View Post
    Not sure where to post something that might be happening in other rulesets, but if a large creature is given a effect it shrinks to medium. Did this test outside a campaign with extensions.
    When asking the main FG dev I was told that we should be using effects now, but these weren't fully working. I worked with the FG devs yesterday and today and an update is now available that does the following:
    1. The Space and Reach fields in the CT are now read-only - a tooltip will indicate have to change these (see screenshot below).
    2. The various size related effects, SIZE, REACH, ADDREACH, SPACE, ADDSPACE, have been enabled for the PFRPG2 ruleset.
    3. The FG Wiki has been updated with a new Size/Reach Calculation and Effects section that will detail how size/reach is calculated and the effect syntax. https://fantasygroundsunity.atlassia...on-and-Effects


    Attached Images Attached Images
    Last edited by Trenloe; June 15th, 2026 at 21:44.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #212
    Large monsters still seem to be medium in at least one of my games.
    Specifically Cavern Trolls.

  3. #213
    Can you post a screen clip of the main page of the NPC showing the traits?

    Thanks,
    JPG

  4. #214
    Here ya go. From an official module.
    Screenshot 2026-06-18 215621.png

  5. #215
    Trenloe's Avatar
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    Quote Originally Posted by ScribblingRambler View Post
    Large monsters still seem to be medium in at least one of my games.
    Specifically Cavern Trolls.
    Both the remaster and legacy versions work fine for me. The legacy version (from Bestiary 2) would have had an issue until the update earlier this week. If you have a legacy version already in the CT add a blank effect (which you can remove immediately) which will trigger the size/reach code and recalc correctly. Adding new cavern trolls to the CT should work correctly for both versions. If this still doesn't work, please provide the information Moon Wizard asked for.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #216
    Thanks.
    Adding the blank effect seems to work.
    I tried it Monday without luck, but it's good now.

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