DICE PACKS BUNDLE
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  1. #661
    I am still looking at this. It may take a little bit of time for me to get it working. I don't have a lot of free time right now, but it will get done.

  2. #662
    okay. After some digging I think I know what is going on.
    One, I think the interface could be better in describing what is being displayed.
    two, it's working.

    So...
    on the class window - abilities tab
    class window - abilities tab.png
    If this has nothing in it, it won't add the class.
    If you add a new item and then click on it to change it.
    You get the class advancement window.
    class advancement window - main tab.png

    Now, when you drop a class onto the character sheet it goes through the advancement list in the class and it looks for the one with a class level equal to the characters level + 1.
    If it finds this then it compares the experience on the advancement to the character's experience and it also checks to see if the checkbox between Experience and the number field is checked or not.
    If the exp the character has is less than the experience the advancement wants, or the checkbox isn't checked it doesn't add the class or anything that is part of it's advancement.
    If advancement list is empty it also won't add the class.

    With the character at level 0 and using the above it added the class to the character.

    The level # Next # visual on the advancement list is confusing since it's not next but needed. The checkbox on the advancement window also is confusing since it isn't explained at all what it does. This will get cleaned up, just not right now. too much on my plate.
    Last edited by rmilmine; Today at 04:15.

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