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June 11th, 2026, 19:10 #1SmiteWorks
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 23,306
Extensions Retired in 2026 May and June ruleset updates
In order to consolidate information around the ruleset updates in May/June 2026 and the extensions that have been retired; here is the list of retired extensions:
- 3.5e & Pathfinder Size Changes
- 4E Encumbrance
- 5E Encumbrance
- 5E End of Next Turn
- 5E - Undead Fortitude
- Absorb Effect
- Aspect of the Beast - Bear
- Equine Build
- Exhausted
- Frankly Not
- Go-Big-or-Go-Gnome (All but custom size registration)
- IF NOT UNTRUE Effects
- Ongoing Save Effects
- Passive Floor
- PFRPG / 3.5E Encumbrance Penalties
- PFRPG Spell Failure
- Resistance Is Futile
- Size Matters
- TEMPO and ROLLON
- Turbo
- Turn Based Effects
- What Else Could I Do
- WOB - Undead Fortitude
Last edited by Moon Wizard; June 11th, 2026 at 19:41.
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June 11th, 2026, 19:49 #2
Thank you for all the great work.
-MrDDT
Discord @mrddt
Grim Press Discord (Publishing/Extensions/Modules)
Bethica Discord (West Marches RPG)
PLEASE VOTE FOR THESE FEATURES VERY IMPORTANT!!!
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Yesterday, 11:36 #3High Templar
- Join Date
- May 2023
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- 170
Thanks a lot for this
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Yesterday, 20:00 #4Grand Patriarch
- Join Date
- May 2013
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- East Coast USA.
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- 963
Do these simply not show up on my list of possible extensions, or do I need to remove them?
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Yesterday, 20:18 #5SmiteWorks
Supreme Deity
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- Mar 2007
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- 23,306
I've removed the builds for these, de-listed them from being shown as active, and moved to be owned by FGForgeRetired user.
We can't outright delete them, since we have payment systems tied to the Forge.
The extensions will no longer show up in the FG launch screen and should be unloaded automatically if installed from the Forge.
They will still show up in your Forge Inventory though, unless you choose Disable and Hide.
Regards,
JPG
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Today, 15:05 #6Grand Templar
- Join Date
- May 2016
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- 260
Am I correct to understand that the functionality of those extensions, including the ones listed specifically for 5E are now part of the Core system? Or was some functionality moved to the FGU 5E ruleset and some to Pathfinder, etc?
I understand that functionality would have been rules specific. I'm not talking about that I'm talking about things that would be beneficial to all systems. Thanks! Rob
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Today, 16:10 #7SmiteWorks
Supreme Deity
- Join Date
- Mar 2007
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- 23,306
They have been moved to be included in CoreRPG when possible; but some are very game-system specific (such as Equine Build).
All the updates support the same or more systems as they did as an extension.
Regards,
JPG
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