DICE PACKS BUNDLE
  1. #1

    manager_actor_common_lua bug?

    I think there may be a bug in CoreRPG manager_actor_common_lua. It seems to access tCheckData, but it's nil.

    Code:
    function isCreatureSizeDnD5(rActor, sParam)
    	local tParamSize = ActorCommonManager.internalIsCreatureSizeDnDParam(sParam);
    	if not tParamSize then
    		return false;
    	end
    
    	local tData = {
    		tEffectsIgnore = UtilityManager.copyDeep(tCheckData.tEffectsIgnore) or {};
    		bIgnoreExpire = true,
    		tParent = tCheckData,
    	};
    	table.insert(tData.tEffectsIgnore, tEffectData.node);
    
    	local nActorSize = ActorCommonManager.getCreatureSizeDnD5(rActor, tData);
    	return ActorCommonManager.internalIsCreatureSizeDnDCompare(tParamSize, nActorSize);
    end
    DISCORD / EXTENSIONS:
    Combat: Crit Dmg Options, Enlarge/Reduce, Flavorful Names, Hidden Death Saves, Lingering Injuries (PL), Major Injuries (DK), Special Dmg FX, Summoner, Weapon Dmg Props
    Skills: Crits & Fumbles, Fail Forward, Toolkit Actions
    DM Tools: DB Search, Dynamic Pricing, Party Info, Redacted Table Fields
    Just For Fun: Achievement Tracker, Boar Riding, Dragon Cards, Drink & Sink, Fishing Fun, Seven Seas, Tarot, Turtle Race
    Puzzles: Cryptex, Volvelle, Word Key

  2. #2
    Thanks. Was being used in a function that's being retired; will remove in next update.

    JPG

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Merchandise

Log in

Log in