Thread: Kelrugem's extensions
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May 30th, 2026, 18:02 #1381
Yeah, nothing will work right now as long as my extension is not updated as of yet

Hmm, difficult to say. I think I understand now how to rewrite my code, but it will certainly take a while because I mostly have time during weekends to look at it, but then I also want to prepare my own campaign and so on
So, I am a bit split among all my FG stuff 
Certainly weeks, maybe months?
However: Do not wait for the extension to play! You can also play without it, rolling certain things manually, and many other extensions are already updated like BCE(G) which also works for 3.5e/PF1 and adds a lot
Last edited by Kelrugem; May 30th, 2026 at 18:13.
My extensions for 3.5e and Pathfinder
Bug reports please here
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June 1st, 2026, 00:30 #1382Templar
- Join Date
- May 2020
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- 113
He Kel I am getting this set of errors when i remove Any of the Extended Automation from my two of my three games my problem is while i can go down the road to see what ext is the problem i want to see if i could get a hint from the error message itself to see if I can get an idea what going on. but the logs Truncate the names so it is difficult to tell. Do you know if there is any way to get a version of the lg without truncation.
for reference I am getti
[5/31/2026 7:12:54 PM] [ERROR] Script execution error: [string "..h alternative icons:..ager_effect_35E.lua"]:475: attempt to call field 'isValidCheckEffect' (a nil value)
[5/31/2026 7:12:54 PM] [ERROR] Handler error: [string "..h alternative icons:..ager_effect_35E.lua"]:475: attempt to call field 'isValidCheckEffect' (a nil value)
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June 1st, 2026, 10:34 #1383I will wait: It's not an exaggeration when I say my whole campaign is held together by your extension :P
Originally Posted by Kelrugem;764643
Hmm, difficult to say. I [I
As a DM I have too many things to keep in mind (and my brain is old & faulty), so basically everything in my campaign (or almost everything) is hardwired to your extension (iftag, niftag, accuracy, vorpal, fortif, just to mention a few). It's not the first time I refrain from updating while waiting, anyway
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June 1st, 2026, 11:00 #1384
that is certainly my extension
As said: My extension will certainly throw errors all over the place now
Or did you mean you get these error messages even without my extension? (though it shoud be mine because of the "alternative icons" in the chat message, relating to the label of the version with tahl_liadon's icons)
In general I do sadly not know how to avoid the truncation of error messages. But there are buttons to export the error logs. Are the messages also truncated in the error logs?
hehe, true, not the first time this happened
Though that time is the most severe (I think)
My extensions for 3.5e and Pathfinder
Bug reports please here
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June 1st, 2026, 11:02 #1385Zealot
- Join Date
- Mar 2018
- Posts
- 66
That is very odd. Removing an extension shouldn't continue errors. That just isn't how lua works. Lua is pretty binary, it exists or doesn't. If you are getting errors then something MUST still be enabled. I would check your mod load. If you are trying this on multiple campaigns, remember you have to disable it on each campaign.
If somehow it is actually throwing errors even not turned on, go into your extensions folder and delete the extension.
If you still have issues, go into a server that has the issue and at the top of the console you can hit "compile logs". Hit that button, it will probably shove it on your desktop and upload that here. If Kel doesn't have time I may take a look at it but I am very busy with projects myself as a matter of urgency for my game as well XD
EDIT: lol must have been typing same time as Kel was!
If Kel is happy and I find time I could try and make a quick and dirty mini kels extension for those who might still need it. I was going to do it but ended up making custom mods that kinda do some kel stuff + stuff I wanted.
I don't recall from my patching which stuff the mod covers vs core now but would only take a hot minute.
I will wait for Kel's ok before doing anything like that though. Public or not, I prefer to get the a-ok from the author <3Last edited by Rhydion; June 1st, 2026 at 11:05.
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June 1st, 2026, 15:06 #1386Templar
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- May 2020
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- 113
I got those Errors without either extension loaded alternative or normal extended.
It is the same campaign.
on further investigation it said that an extension was called automation something was loaded but looking on the extension.xml no such mod was loaded.
Was fixed by nuking the XML file that holds all the loaded ext.
That post was copied from the Compiled log so yes the log truncates things.
I think a Demi Lich has possessed my fantasy grounds.
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June 1st, 2026, 17:38 #1387Adept
- Join Date
- Jan 2020
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- 3
Ah, understood. Unfortunately, I tested it and my campaign does not seem usable without the extension. It throws cascading errors pretty broadly, not just missing automation.
My only usable backup is also very old (2 years!), so I’m going to look into whether I can roll Fantasy Grounds back or salvage the campaign into a clean build.
No pressure on the update, though. I appreciate the timeframe. That tells me I should plan around this rather than wait on it.
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June 2nd, 2026, 15:05 #1388Zealot
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- Mar 2018
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- 66
Hi Kaiser,
What precisely makes your campaign unusable without Kel's extension? I have already created some home mods that cover things I want, and a lot of stuff was put into core.
If you can tell me what exactly you are having pains with I could either throw you what I use or advise if it was moved to core support.
Also, can you please export your logs from inside fantasy grounds and post the zip here. I can attempt to diagnose.
Does it do this even after removing the extention?Last edited by Rhydion; June 2nd, 2026 at 23:23.
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June 6th, 2026, 12:36 #1389
Hmm, that should not happen if you unload the extension. The extension only adds extra codes but doesn't adjust data etc.; for example, I just loaded my year old campaign without my extensions, while FG was already updated (on my laptop, I play my campaign on another computer where I am not updating currently). But no error so far

Maybe try what Arimil wrote above? Maybe some issue with the xml file holding data about loaded extensions?My extensions for 3.5e and Pathfinder
Bug reports please here
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June 6th, 2026, 16:27 #1390Warrior-Priest
- Join Date
- Apr 2012
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- North Yorkshire, England
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I have been working on some fixes to Kel's extension and at his suggestion I have posted my fix version on the following thread
https://www.fantasygrounds.com/forum...965#post764965
I have also passed all my changes onto Kel to hopefully help him in getting the official version back up and running
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