View Poll Results: Which Class to Start First for Combat Guide Part 2
- Voters
- 37. You may not vote on this poll
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Barbarian
1 2.70% -
Bard
0 0% -
Cleric
0 0% -
Druid
1 2.70% -
Fighter
19 51.35% -
Monk
1 2.70% -
Paladin
3 8.11% -
Ranger
2 5.41% -
Rogue
4 10.81% -
Sorcerer / Wizard / Warlock
6 16.22%
Thread: Solo Play Guide for FGU - INDEX
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May 4th, 2026, 23:03 #181
NEW SERIES:
BACKGROUNDS AS TACTICAL AGENDAS - 1
Player's Handbook
Acolyte and Charlatan are finished:
These expand my Synthesis Approach [Combat Mechanics + Roleplay = RPG]
by turning Backgrounds into memorable mindsets for both combat and roleplay.
When I find time, I'll post new ones to complete PHB,
then Sword Coast Adventurer's Guide, then the other rulebooks.
Enjoy!
Last edited by Tempered7; May 4th, 2026 at 23:30.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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May 7th, 2026, 07:57 #182
ADDED TO 6.2. Missing Solo Storybooks in SOLO RPG Resources for FGU
Curse of Strahd for Solo Adventurers [PDF]
&
Escape from Barovia, a Solo Adventure [PDF]
by drake rupple [PWYW / dmsguild]I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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May 11th, 2026, 17:40 #183
ADDED TO DEEP DIVE:
1.1. Storytelling the Future -NEWEST!
- CDPR Game Design Philosophy and Ways to Apply It to TTRPGs
- Roles, Gigs, and Subgenres in Cyberpunk
- !WARNING: Dark Themes! Director's Guide to Cinematic Campaigns [Infographics / Cyberpunk]
Last edited by Tempered7; May 27th, 2026 at 05:52.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
-
May 22nd, 2026, 21:22 #184
ADDED TO "2. Solo Systems with Built-in Oracles" in Thread: SOLO RPG Resources for FGU
Fallout RPG: Wasteland Wanderer: A Solo Roleplaying Game (SW Store / Steam).
[!] Confirmation required for if it can be played in the free ruleset with SRD?
EDIT: It works!
Also, links added to other solo sources.Last edited by Tempered7; July 9th, 2026 at 15:29.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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July 7th, 2026, 05:24 #185
FALLOUT ENJOYERS WHO NEED MORE MAPS
Thanks to this reddit post and a tip from SW devs, I found these goodies and wanted share them with you.
Stoneworker Cartography has free setting-agnostic maps that can go well with Fallout 2d20 Solo or Group play.
They just need a bit of work. Just use the images instead of PDFs and add LoS in easiest way you know.
https://www.drivethrurpg.com/browse/pub/5877/Stoneworker-Cartography
And this Google Doc below shows every Homebrew source for Fallout: Sadly, no FGU modules, but you can convert anything.
https://docs.google.com/document/d/1...Mm5Y62Ck/edit#
Random Generators links in it are something to check for soloists and GMs.Last edited by Tempered7; July 9th, 2026 at 03:53.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
-
July 9th, 2026, 14:47 #186
ADDED TO 9. For Pathfinder 1E / DnD 3.5E Players in Things You Can Do For Free in FGVTT
With the permission of ddavison, I'd like to share D&D 3.5E fans a good news:
There are SRD modules in https://dndsrd35e.com/resources.html that add to basic srd modules that come free with FGU. Made by meltivore.
These downloads are some custom modules I [meltivore] made for running my FG 3.5e games over the last six or so years, once I figured out the not-so-secret sauce for making modules.
Some require the 3.5 Essentials ruleset included with Fantasy Grounds in order for reference links to work, e.g. Cleric Domain spell lists.
Place them in the .\SmiteWorks\Fantasy Grounds\modules directory and Activate them within the app under Modules, most are prefixed with Meltivore
(an NPC wizard from decades ago).
NPCs - Over 200, some custom, some from books, adventure modules, and magazines. ~ Last updated 2026-Jan-23
Modifiers and Effects - Not the kitchen sink, but ones we used frequently in our games. ~ Last updated 2026-Feb-06
Spells and Domains - 100+ Spells and an additional 30+ Cleric Domains. ~ Last updated 2026-Apr-16
Summon Monster/Nature's Ally - When someone summoned a creature it took far too long to sort out, especially when celestial or fiendish. And sorry, they currently
only go from I to V, since our campaigns haven't reached more than 10th-level yet. ~ Last updated 2026-Apr-02
Magic Items - 125+ so far. I got tired of adjusting mundane armor and weapons for bonuses and powers when handing out magic items, so I premade a pile of them.
Also included is a bunch of custom items from other sources and some I created (a few are still lacking cost and creation info). ~ Last updated 2026-Mar-23
Mundane Items - Additional armor and weapons from other sources I felt were missing from this edition (or wanted to add). I got tired of adjusting composite bows for
strength bonuses and remaking special arrows. There are also trade goods here as well, like bars of gold. ~ Last updated 2026-Mar-19
Poisons - 36 poisons from the SRD and history, e.g. antimony and hemlock. ~ Last updated 2026-Mar-26
PreGen Characters - A handful of 4th-level generic characters so we can have an impromptu game (may lack some detail, but they save time when we have only
a couple of hours). ~ Last updated 2026-Jun-09
Campaign Items - A collection of informational images, Feats, half-drow as a race, Armor Training and Bravery for Fighters (stolen from PF1), and a bunch of deities from
my campaign. The images show how range increments work, rules for turning undead, spiritual weapon effects, essentially things we kept looking up because we don't play
often enough. ~ Last updated 2026-Feb-07
Portraits - 90 headshots offering a variety of individuals. ~ Last updated 2025-Aug-07
Place this one in the .\SmiteWorks\Fantasy Grounds\portraits, no Activation necessary, and will be found in Assets > Portraits.
/EDIT/
----------
GEMSTONES: There is also gemstone module by LordEntrails (with his permission) but there is also updated version of it so I link LE's post here. It's in the 2nd NOTE. License: CC-BY-SA. It basically means anyone can do anything with it as long as they credit LordEntrails and what work they create from it also has the same license. i.e. keep it free and give credit.
EDIT 2: License note added.
EDIT 3: Forge link added.Last edited by Tempered7; Yesterday at 04:52.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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