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January 16th, 2026, 05:14 #1
D&D 5E 2014 - Solo Builds for the Combat Guide [Infographics]
Infographics of my Optimized Solo Builds for each class by the sequence in the INDEX page poll.
I will update you in the INDEX page as I add new builds.
The methods used to create these builds will be in another thread for members to discuss or learn.
Starting with Chronurgy Wizard that I just synthesized into a blend of min-maxed solo build and a narrative-enabled personality by only using the game mechanics.
I achieved this with a simple framework that's in the slides below. Early concept form of Synthesis Framework.
INDEX of Builds by Class
0 - Intro to the Framework
000. Chronurgy Wizard [The Sage Unraveler] PDF version."Roleplaying social situations alone may be awkward but Roleplaying Tactical Intent is how TTRPGs meant to be played."
Our first Solo Build The Unraveler has come to teach you how to merge Tactical Gameplay with Narrative Storytelling.
Additional Sources: Explorer's Guide to Wildemount [subclass], Tasha's Cauldron of Everything [custom lineage].
00a. Translating Ability Scores into Character History [PDF] Also infographics start in Post #16.
00b. Backgrounds as Tactical Agendas. [PDF].
1 - Solo Fighter Builds
001. Beginner Soloist's Half-Orc Champion: Level 3 [Gorok] from the new Combat Guide.
NOTE: This beginners build is to quickly jump into play to learn the system, not to take it to level 20.
002. Goliath Battle Master: The Avalanche Engine. [Sheet] & [Narrative]. XML FILES for FGU Import. // & PDF FILES [for Tabletop].
002A. Hardening the Avalanche Engine [PDF / Battle Tactics].
002B. System Restart Protocol [PDF / Failsafe Tactics]
002C. Bonus Tactics [PDF]
Fighter AI Podcasts #1: How math creates better D&D stories? By analyzing a specific high-powered character build called the Avalanche Engine [Goliath BM], we demonstrate how mathematical calculations provides the necessary foundation for compelling storytelling and character competence. Fighter AI Podcasts #2: Hardening the Avalanche Engine. We continue analyzing the gaps in Battle Master build -which applies to all melee builds- and offer solutions to them.
003. Fighter [Echo Knight]/Ranger [Gloom Stalker]: The Gloomy Echo (Ranged) [Sheet & Narrative]. XMLs, PDFs.
003A. Phantom Variant w/ Sneak Attack Barrage: [Sheet & Narrative]. XMLs, PDFs.
Fighter AI Podcasts #3: Ranged Supremacy. On avoidance and raining down bullets. Battlefield Supremacy through being unreachable while having the longest reach. With insight from the upcoming DnD 5E Combat Guide.
2 - Solo Wizard Builds
00x. Build Framework: Wizard's Stratagem [Bladesinging Spotlight].
00x. Bladesinging Build: Part 1, Part 2 [Sheet], Part 3 [Narrative]. XML files for FGU import. // PDF files [for Tabletop].
Wizard AI Podcasts #1: Architect of Reality. .... Wizard AI Podcasts #2: Dance of Blade and Light. ....
00x. Kobold Necromancer Build: ...
Wizard AI Podcasts #3: Master of Life & Death. ....
3 - Solo Sorcerer Builds
00x. Build Framework: Nuker's Stratagem.
4 - Solo Rogue Builds
00x. Crit-y Eladrin Build [Rogue/Fighter/Barbarian]: ...Last edited by Tempered7; May 5th, 2026 at 04:24.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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January 16th, 2026, 05:22 #2
Chronurgy Wizard - Learning the Synthesis Framework
Chronurgy Wizard - Learning the Synthesis Framework
Standard Array Viability Variation: For less solo-viable subclasses I distribute (15, 14, "14", 12, 10, 8) to secure the campaign [13 changed to 14].
Last edited by Tempered7; May 5th, 2026 at 02:59.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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January 16th, 2026, 05:30 #3
Chronurgy Wizard - The Build 1 - 12: Framework in Practice
Chronurgy Wizard - The Build 1 - 12: Framework in Practice
Last edited by Tempered7; May 5th, 2026 at 02:59.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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January 16th, 2026, 05:36 #4
Chronurgy Wizard - The Build 16 - 19 / Tactical Persona
Chronurgy Wizard - The Build 16 - 19 / Tactical Persona
Last edited by Tempered7; May 5th, 2026 at 03:00.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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February 2nd, 2026, 10:10 #5
00x. Bladesinging Build: Part 1, Part 2 [Sheet], Part 3 [Narrative].
While I was making char-sheets to post here, I noticed that I made a calculation error in Part 2 [Sheet]:
At level 12, INT is 19, not 20. My old notes had +1 INT somewhere I don't remember.
I'll try to fix it.
EDIT: Found the solution in "Tome of Clear Thought" that calls for a good item hunt.Last edited by Tempered7; April 7th, 2026 at 00:47.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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February 2nd, 2026, 15:02 #6
Here's the Bladesinger XML files to import into Fantasy Grounds, or PDF files:
Milestone Levels: 2, 4, 6, 8, 10, 12, 14, 16, 18, 19.
NOTE: You'll need Player's Handbook and Dungeon Master's Manual for links to work in XMLs.
NOTE 2: PDFs made by Aladar's https://fgu-exporter.web.app
EDIT: Reupload. Level 16's Robe of the Archmagi Effects & Level 19's AC fixed.Last edited by Tempered7; April 3rd, 2026 at 23:07.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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April 3rd, 2026, 18:45 #7
Here's the Goliath Battle Master build:[Sheet] & [Narrative]
XML FILES. // & PDF FILES.
NOTE: PDFs made by Aladar's https://fgu-exporter.web.app
Fighter AI Podcasts #1: How math creates better D&D stories?
The main subject of the first podcast is narrative synthesis, a philosophy that rejects the idea that mechanical optimization and deep roleplaying are mutually exclusive. By analyzing a specific high-powered character build called the Avalanche Engine [Goliath BM], the blueprint of the build demonstrates how ruthless mathematical calculation provides the necessary foundation for compelling storytelling and character competence.
Statistics represent life trials rather than arbitrary numbers, allowing players to treat combat as a "cohesive sentence" where actions, bonus actions, and reactions function as grammar. Ultimately, optimization enables performance, framing the rules of the game as sheet music that the player must transform into a grand, emotional song.
NEXT: Elaborating on the pros and cons of being a martial powerhouse in terms of game mechanics. We will continue exploring the limits of the Goliath BattleMaster.Last edited by Tempered7; April 4th, 2026 at 11:32.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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April 6th, 2026, 00:32 #8
Hardening the avalanche engine
Goliath Battlemaster Continued...
Hardening the avalanche engine [PDF]
FIGHTER PODCASTS #2: Hardening the Avalanche Engine
Last edited by Tempered7; May 5th, 2026 at 03:00.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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April 6th, 2026, 00:40 #9
Hardening the Avalanche Engine 2
Hardening the Avalanche Engine 2
Last edited by Tempered7; May 5th, 2026 at 03:01.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
-
April 6th, 2026, 00:43 #10
Hardening the Avalanche Engine 3
Hardening the Avalanche Engine 3
Last edited by Tempered7; May 5th, 2026 at 03:01.
I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
LIST OF ALL FREE FGU STUFF
//Design with Systems, not Custom Solutions!
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