Fantasy Grounds Merchandise
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  1. #11

    Graphic Load Error for Pitched Battles Environmental Entry

    When I click the link to open the Pitched Battles Environmental Entry from the Spotlight Tracker, I get an error message.
    Pitched Battle Error.png

  2. #12
    Thanks for reporting. I'll pass along to @superteddy57 so he can fix next week.

    Regards,
    JPG

  3. #13
    BUGS:
    - Multiclass seems broken. Just level-up to 5 level and choose multiclass option. Error in a image.
    2026-04-01_21-49-05_FantasyGrounds.png
    - I feel like Bare Bones (Valor-domain-card) should work automatically but it don't
    Feature-wish:
    - Party Sheet with added characters is completely blank-white now. Why? You can add resources and experiences of players there.

    PS:
    Sorry for my English. I understand it well but speak very rarely.

  4. #14
    Thanks for reporting.

    I've pushed a patch to remove that error message. Please run a new Check for Updates on the launch screen.

    I'll pass on the remaining items to the developer (@superteddy57) who is back next week to look at.

    Regards,
    JPG

  5. #15
    Error was disabled. Picking subclass (of multiclass option) copying features of main class in a character-list/abilities. I try delete only one feature and they both disappear. ( 2026-04-02_09-54-57_FantasyGrounds.png ) Subclass in a character details just can't be added (no error message). ( 2026-04-02_09-50-37_FantasyGrounds.png )

    I wish you an easy search and fix of these bugs, as well as a good mood.

  6. #16
    Hi. Here are some bugs that I think I've discovered:

    - Conditions aren't visible on tokens on maps
    - The Restrained condition confers Adv to the attacker (which shouldn't be the case)
    - The Hidden condition does not confer Disadv to the attacker
    - A damage to armor button removes instead of adds to the target's marked armor
    - When applying a Reaction Roll from an adversary with a DC written onto a target, no success/failure result is displayed
    - Clicking on icons that spend Fear does not reduce Fear
    - Countdown Trackers tick up instead of down

    Suggestions:
    - Countdown trackers aren't currently automated based on roll results
    - an alternate way to toggle Adv/Disadv, e.g. hold CTRL
    - the marking of an additional HP, for instance in the Construct's passive Weak Structure, is currently not automated
    - the doubling of HP/Armor/Stress indicated by the Outer Realms Abomination's Realtiy Quake effect is currently not automated
    - A better way to track Prayer Dice so that the dice results are visible and spendable on the character sheet itself


    Questions:
    - Is there a way to add an effect that confers resistance to Physical/Magical dmg so that it halves the respective type of damage?
    - Is there a way to track Withered tokens (from the Witherwild campaign frame)?
    Last edited by boooooooo; April 2nd, 2026 at 19:23.

  7. #17
    Use RESIST: magical/physical for damage resistance.

  8. #18
    Quote Originally Posted by Agamon View Post
    Use RESIST: magical/physical for damage resistance.
    Thanks!

  9. #19
    DMG: 1 (Armor) does not actually mark any armor on a PC.

    This does not happen if you drag/drop the DMG: 1 Armor onto the PC or if the adversary has them targeted when you click the action.
    This was tested with the Acid Burrower Spit Acid ability

    In addition, if you click the DMG: 1 (HP) action and this marks the last HP of the character, the system does not detect that they died.
    If you then roll a normal damage roll against them you will get a message that damage exceeds hp, but we also do not trigger being dead.

  10. #20
    Quote Originally Posted by Alynn View Post
    DMG: 1 (Armor) does not actually mark any armor on a PC.

    This does not happen if you drag/drop the DMG: 1 Armor onto the PC or if the adversary has them targeted when you click the action.
    This was tested with the Acid Burrower Spit Acid ability
    It actually removes marked armor instead. So it's doing the reverse of what it should be doing. So yeah, it's a bug

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