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  1. #31
    Quote Originally Posted by Farratto View Post
    Everything should be fixed now. Please let me know if you run into problems.
    For some reason, that so far eludes me, it appears as though the IGNORE[R] effect isn't working as intended - I tested it as IGNORERESIST: cold, then with a couple of other damage types, and the target still seems to be resistant. Not sure if i'm doing something wrong, or an FGU update has borked something.

  2. #32
    Zacchaeus's Avatar
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    Quote Originally Posted by Fingersome View Post
    For some reason, that so far eludes me, it appears as though the IGNORE[R] effect isn't working as intended - I tested it as IGNORERESIST: cold, then with a couple of other damage types, and the target still seems to be resistant. Not sure if i'm doing something wrong, or an FGU update has borked something.
    This is working for me. Are you using any other extensions that might be interfering? Have you tested without any other extensions?
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    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #33
    MrDDT's Avatar
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    Quote Originally Posted by Fingersome View Post
    For some reason, that so far eludes me, it appears as though the IGNORE[R] effect isn't working as intended - I tested it as IGNORERESIST: cold, then with a couple of other damage types, and the target still seems to be resistant. Not sure if i'm doing something wrong, or an FGU update has borked something.

    As Zacc said, I see this as working. Got any more info?
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  4. #34
    Quote Originally Posted by MrDDT View Post
    As Zacc said, I see this as working. Got any more info?
    The only extension I have loaded is Resistance is futile, and I've tested to see if any of the other effects are working; the ABSORB effect appears to work fine, so at least that part of its functionality is intact - but the IGNORE[R] effect seems to still not be working for me, and I'm still stumped as to why...

    resistance problems.JPG

    resistance problems2.JPG

    I tested the IGNORE effect with other appendices E.G IGNOREIMMUNE, but those didn't work either...

  5. #35
    Resistance is Futile functionality is being absorbed into the rulesets as of the next version of Fantasy Grounds in a few weeks. This extension will no longer be useful after that. I will be retiring it at that time.

  6. #36
    Thanks for having picked this up from M&E and maintaining it.

  7. #37
    Quote Originally Posted by Farratto View Post
    Resistance is Futile functionality is being absorbed into the rulesets as of the next version of Fantasy Grounds in a few weeks. This extension will no longer be useful after that. I will be retiring it at that time.
    Glad to know it's getting official support so you'll have less work to do.

    Thanks for having picked this up from M&E and maintaining it.
    Herehere! <3

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