Thread: 5E - Exhausted
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November 6th, 2025, 04:16 #161Crusader
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Hi rhagelstrom and all, thanks for this extension its working well for our group. However, would it be possible to add an option to recover an exhaustion level for each short rest?
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November 6th, 2025, 08:33 #162-MrDDT
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November 13th, 2025, 21:38 #163Crusader
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Awesome, thanks for reply and consideration!
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February 13th, 2026, 11:13 #164Devotee
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I was trying this extension but it seem it doesn't properly to me.
The house rule for getting exhaustion levels after getting revived is on, set to one, but doesn't work.
The exhaustion levels do not apply their intended effects, besides being a cosmetic tag onto the token.
Reading through, I don't think this is intended so I'm unsure how to proceed.
Note. Using it on 5e and with another extension active, life ledger for HP bars.
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February 13th, 2026, 11:40 #165
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February 13th, 2026, 12:16 #166Devotee
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You mean the house rules for maluses on rolls?
I am not using that tho, I was specifically talking about the one that increses the exhaustion when a downed creature gets stabilized.
Hence my question. What is it currently working?
Because the only part of the extension I'm able to use is related to icons.
(Like when attacking, and the hit/miss/crit icon appears over the token - that art works)
But my issue is nothing about exhaustion works. Literally nothing...
No automations with the correct level (disadvantege on rolls, halved max HPs, etc.) nor the levels of exhaustion decrease after long rests. Literally nothing, it's like exhaustion is only a cosmetic custom icon - like those anyone can make.
Is this intended?
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February 13th, 2026, 12:34 #167
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February 13th, 2026, 12:35 #168Devotee
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February 13th, 2026, 20:25 #169
Assuming 2024 5e rules.
You can use Walk this way ext to pick up speed changes. You could add the following custom effects to your list (will need BCE).
Exhaustion: 1; SAVE: -2; ATK: -2; CHK: -2; STACK
No duration
Each add will give you the correct mods and speed reduction. You will need to manually remove one each long rest and kill the target at 6.
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February 14th, 2026, 11:49 #170
If you're using RAW rules, you dont need an extension at all anymore. The ruleset handles 2014 and 2024 exhaustion rules now.
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