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  1. #1211

    Paizo Account Sync Issue?

    Hey y'all. Hope everyone's ready for the holidays!

    Quick question: Is there still an issue with the Paizo Account Sync? I own the PDF for Battlecry and Monster Core 2 on Paizo.com, but even after trying to sync multiple times, Fantasy Grounds doesn't seem to want to allow the discount. Any thoughts?

    Thanks!

  2. #1212
    Quote Originally Posted by scottbrown View Post
    Hey y'all. Hope everyone's ready for the holidays!

    Quick question: Is there still an issue with the Paizo Account Sync? I own the PDF for Battlecry and Monster Core 2 on Paizo.com, but even after trying to sync multiple times, Fantasy Grounds doesn't seem to want to allow the discount. Any thoughts?

    Thanks!
    I have the same problem, but I think it's a problem on Paizo's side. If I look at my order for Monster Core 2 on the new Paizo store, this book (as well as some others) is listed as "Unfortunately this product is no longer for sale so it cannot be reordered". The book in the order does not seem to be connected to the product in the new store. I have the feeling that this causes the sync problem. I have written to Paizo customer service, but have not yet received a reply.

  3. #1213
    Trenloe's Avatar
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    Colorado, USA
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    Quote Originally Posted by scottbrown View Post
    Hey y'all. Hope everyone's ready for the holidays!

    Quick question: Is there still an issue with the Paizo Account Sync? I own the PDF for Battlecry and Monster Core 2 on Paizo.com, but even after trying to sync multiple times, Fantasy Grounds doesn't seem to want to allow the discount. Any thoughts?

    Thanks!
    The sync issues are being discussed here: https://www.fantasygrounds.com/forum...nc-not-working Last post from ddavison says it's with Paizo to investigate.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #1214
    .

    stat inconsistencies:

    kobold scout (monster core):

    sneak attack damage die
    The kobold scout deals an extra 1d6 precision damage to off-guard creatures.
    automation:
    Code:
    PermEffect:IFT: off-guard; DMG: 1d4 precision
    -----
    roll dice. it builds character.

  5. #1215

    Join Date
    Apr 2018
    Location
    Salzburg, Austria
    Posts
    33
    Royal Basilisk
    Howl of the Wild

    Missing Abilities:

    Greater Constrict:
    Requirements: The snake has a smaller creature grabbed.
    Effect: The Royal Basilisk deals [4d8+3 bludgeoning damage] to any number of creatures grabbed or restrained by it. Each of those creatures attempts a [DC 32 basic Fortitude save]. A creature that fails this save falls [unconscious], and a creature that succeeds is then temporarily [immune to falling unconscious] from Greater Constrict for 1 minute.

    Code:
    "4d8+3 bludgeoning damage"|Damage: 4d8+3 bludgeoning
    "DC 32 basic Fortitude save"|Save: Fortitude[BASIC][DC:32]
    "unconscious"|Effect: Greater Constrict; Uncounscious[FAILURE][CRITFAILURE]
    "immune to falling unconscious"|Effect: IMMUNE: Greater Consctrict[D:10][SUCCESS][CRITSUCCESS]
    Royal Basilisk Venom
    [Saving Throw]: DC 36 Fortitude;
    - [Maximum Duration]: 6 rounds;
    - [Stage 1]: [2d10 poison] and clumsy 2 (1 round);
    - [Stage 2]: [3d10 poison] and clumsy 3 (1 round);
    - [Stage 3]: [4d10 poison], clumsy 3, and slowed 1 (1 round)

    Code:
    "Saving Throw"|Save: Fortitude[DC:36]
    "Maximum Duration"|Effect: Royal Basilisk Venom (Max Duration)[D:6]
    "Stage 1"|Effect: Royal Basilisk Venom (Stage 1): 2d10 poison; Clumsy: 2[D:1][DC:36]
    "2d10 poison"|Damage: 2d10 poison
    "Stage 2"|Effect: Royal Basilisk Venom (Stage 2): 3d10 poison; Clumsy: 3[D:1][DC:36]
    "3d10 poison"|Damage: 3d10 poison
    "Stage 3"|Effect: Royal Basilisk Venom (Stage 3): 4d10; Clumsy: 3[D:1]; Slowed:1[D:1][DC:36]
    "4d10 poison"|Damage: 4d10 poison
    Stone-Hewing Spit
    The royal basilisk spits its poison with immense force, dealing [5d10 acid and 5d8 piercing damage] (DC 32 [basic Reflex save]) to creatures in a 240-foot line and exposing each creature that took damage to royal basilisk venom. The line penetrates barriers with Hardness of less than 20, ignoring any bonuses they'd provide from cover. The royal basilisk [can't use Stone-Hewing Spit again for 1d4 rounds.]

    Code:
    "basic Reflex save"|Save: Reflex[DC:32][BASIC][CD]
    "5d10 acid and 5d8 piercing damage"|Damage: 5d10 acid plus 5d8 piercing
    "can't use Stone-Hewing Spit again for 1d4 rounds."|Cooldown: 1d4
    Swallow Whole
    Large, [5d10 acid] damage, Rupture 30. [Athletics opposed by Reflex]. [Swallows the creature]. [More Details]

    Code:
    "Athletics opposed by Reflex"|VsDC:Athletics:vs:REF
    "Swallows the creature"|Effect: Swallowed (Ruptur30, Suffocating, Escape DC 37); DMGO: 5d10 acid; Grabbed; Slowed: 1[DC:37]
    "5d10 acid"|Damage: 5d10 acid
    "More Details"|CreatureAbility:Swallow Whole
    Wrap in Coils
    Requirements A Large or smaller creature is grabbed or restrained in the royal basilisk's jaws; Effect The royal basilisk moves the creature into its coils, freeing its jaws to make attacks, then uses Greater Constrict against the creature. The royal basilisk's coils can hold as many creatures as will fit in its space.

    Grab
    [Grapple Attempt]. [Grabbed].[More Details]

    Code:
    "Grapple Attempt"|VsDC:Athletics:vs:FORT
    "Grabbed"|Effect: Escape DC 37; Grabbed[DC:37][D:2][END]
    "More Details"|CreatureAbility:Grab
    Last edited by Aineles; January 3rd, 2026 at 22:36.

  6. #1216
    Quote Originally Posted by tahl_liadon View Post
    .

    stat inconsistencies:

    kobold scout (monster core):

    sneak attack damage die


    automation:
    Code:
    PermEffect:IFT: off-guard; DMG: 1d4 precision
    Thanks Tahl for the automation bug report! It's fixed and updating soon.
    Ultimate License Owner since 2011 and FG GM since 2008
    Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials

    Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)

  7. #1217
    Quote Originally Posted by Aineles View Post
    Royal Basilisk
    Howl of the Wild

    Missing Abilities:
    Thanks a ton, Aineles! Found the typo causing the problems. It's fixed and submitted for update. You should see the changes soon.
    Ultimate License Owner since 2011 and FG GM since 2008
    Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials

    Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)

  8. #1218
    Wildwood 2
    Event 11
    Ruzadoya's Chosen
    "Reactive Flare" Automation
    Unable to roll Damage
    "4d6 piercing" Damage 4d6 piercing|
    Text Translated by Deepl ;-)

  9. #1219
    Quote Originally Posted by Birger Tucholski View Post
    Wildwood 2
    Event 11
    Ruzadoya's Chosen
    "Reactive Flare" Automation
    Unable to roll Damage
    "4d6 piercing" Damage 4d6 piercing|
    Thanks for finding that typo. I will get it fixed. [Fixed][Updated]

    Madman..
    Last edited by madman; January 26th, 2026 at 19:58.
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  10. #1220

    Monster Core F but no F

    Creatures by Letter goes from E to G and thus there is no F. However, in the E letter of creatures are the F creatures but no E creatures. No F.png

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