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  1. #1

    Enlarge / Reduce (5E)

    Forge

    This (free) extension modifies the map token size (and the Combat Tracker "space") when a creature is enlarged or reduced.

    To use, select the "Feature: Enlarge / Reduce" extension when loading your campaign. The "Enlarge / Reduce" option under House Rules should be On by default.

    Feedback is appreciated!
    DISCORD / EXTENSIONS:
    Combat: Crit Dmg Options, Effect FX, Enlarge/Reduce, Flavorful Names, Hidden Death Saves, Lingering Injuries (PL), Major Injuries (DK), Special Dmg FX, Spell FX, Summoner, Weapon Dmg Props
    Skills: Crits & Fumbles, Fail Forward, Toolkit Actions
    DM Tools: DB Search, Dynamic Pricing, Party Info, Redacted Table Fields
    For Fun: Achievement Tracker, Boar Riding, Dragon Cards, Drink & Sink, Fishing Fun, Seven Seas, Tarot, Turtle Race
    Puzzles: Cryptex, Volvelle, Word Key

  2. #2
    Hey great work with all the extensions you've been adding! One suggestion for this is to add other features that change size, such as the goliath's enlarge feature, the artificer armorer's dreadnaught feature, etc. I'm sure there's a few more, maybe the changeling can change from small to medium? Also, ever consider what happens when a goliath uses their racial feature then casts enlarge.

    Happy holidays!

  3. #3
    Quote Originally Posted by jkeller View Post
    Forge

    This (free) extension modifies the map token size (and the Combat Tracker "space") when a creature is enlarged or reduced.

    To use, select the "Feature: Enlarge / Reduce" extension when loading your campaign. The "Enlarge / Reduce" option under House Rules should be On by default.

    Feedback is appreciated!
    Go Big or Go Gnome does most of this already (it doesn't enlarge/reduce the CT space).

  4. #4
    Thanks! Here's a link: Go Big or Go Gnome

    I can never find anything with I search in the forge...
    DISCORD / EXTENSIONS:
    Combat: Crit Dmg Options, Effect FX, Enlarge/Reduce, Flavorful Names, Hidden Death Saves, Lingering Injuries (PL), Major Injuries (DK), Special Dmg FX, Spell FX, Summoner, Weapon Dmg Props
    Skills: Crits & Fumbles, Fail Forward, Toolkit Actions
    DM Tools: DB Search, Dynamic Pricing, Party Info, Redacted Table Fields
    For Fun: Achievement Tracker, Boar Riding, Dragon Cards, Drink & Sink, Fishing Fun, Seven Seas, Tarot, Turtle Race
    Puzzles: Cryptex, Volvelle, Word Key

  5. #5
    Heya jkeller,

    Just a heads up for the TEST Channel: When loaded with other extensions, Enlarge/Reduce is preventing equipping Self Effects. EDIT OUT THE WRONG PART: It still prevents SelfFX when Isolated in a fresh campaign in TEST.

    List of the extensions with the same error: EnlargeReduce + 5e EndofNextTurn + BetterCombatEffects prevent equipping Self Effects. Removing all fixes.

    Link
    to my entire experiments in the TEST Channel with attachments. There's more info and logs there.

    Note, Boar Game [checked in TEST Channel along with only Enlarge/Reduce] is also throwing an error.
    Last edited by Tempered7; March 21st, 2026 at 03:16.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  6. #6
    Thanks for reporting. I have not tried the TEST channel yet, but I did expect some issues. I'll investigate.
    DISCORD / EXTENSIONS:
    Combat: Crit Dmg Options, Effect FX, Enlarge/Reduce, Flavorful Names, Hidden Death Saves, Lingering Injuries (PL), Major Injuries (DK), Special Dmg FX, Spell FX, Summoner, Weapon Dmg Props
    Skills: Crits & Fumbles, Fail Forward, Toolkit Actions
    DM Tools: DB Search, Dynamic Pricing, Party Info, Redacted Table Fields
    For Fun: Achievement Tracker, Boar Riding, Dragon Cards, Drink & Sink, Fishing Fun, Seven Seas, Tarot, Turtle Race
    Puzzles: Cryptex, Volvelle, Word Key

  7. #7
    CORRECTION:

    When EnlargeReduce is isolated in a fresh campaign, it still prevents equipping SelfFX /in TEST.

    Above post edited accordingly.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  8. #8
    I'm not exactly sure what you mean by "equipping SelfFX", but I think this version may fix it.
    DISCORD / EXTENSIONS:
    Combat: Crit Dmg Options, Effect FX, Enlarge/Reduce, Flavorful Names, Hidden Death Saves, Lingering Injuries (PL), Major Injuries (DK), Special Dmg FX, Spell FX, Summoner, Weapon Dmg Props
    Skills: Crits & Fumbles, Fail Forward, Toolkit Actions
    DM Tools: DB Search, Dynamic Pricing, Party Info, Redacted Table Fields
    For Fun: Achievement Tracker, Boar Riding, Dragon Cards, Drink & Sink, Fishing Fun, Seven Seas, Tarot, Turtle Race
    Puzzles: Cryptex, Volvelle, Word Key

  9. #9
    Sorry for the confusing language.

    I meant self effects such as from shield spell = ac+3, or even fish bait for Fishing Fun. Let me check in TEST and update.

    And yes! Even the custom self-effects for certain gear to functions doesnt trigger any errors.
    Thanks!
    Last edited by Tempered7; March 22nd, 2026 at 00:42.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

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