DICE PACKS BUNDLE
Page 7 of 7 First ... 5 6 7
  1. #61
    Sweet! Thanks!
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  2. #62
    Ok,

    so the link to mattakure's isn't working. But I didn't need it for what I was doing, I got the pathing of the NPC's (5.5e) to work starting on turn..

    I added the NPC's via an encounter, added them the combat tracker and set their paths, cycled through a bunch of turns and everything moved on it's own REALLY nice.

    So, I remove them from the combat tracker... and then I added the back in from the combat tracker... and the pathing is gone.

    Did I do something wrong?

  3. #63

    Join Date
    Dec 2016
    Location
    Collierville, TN
    Posts
    526
    Can you set the time between waypoints to be hours, days, weeks or months?

    Was wondering if this can be used for overland maps to track nomadic tribes and monsters.

  4. #64
    Quote Originally Posted by claedawg View Post
    Can you set the time between waypoints to be hours, days, weeks or months?

    Was wondering if this can be used for overland maps to track nomadic tribes and monsters.
    Not natively, unfortunately. There would need to be some mechanism that tracks time on that large a time scale, and this extension doesn't add that.

Page 7 of 7 First ... 5 6 7

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Refer a Friend

Log in

Log in