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April 21st, 2025, 00:20 #91Templar
- Join Date
- Aug 2015
- Location
- Barcelona
- Posts
- 136
All known bugs have been fixed, and there should no longer be any console errors.
In addition, the Character Wizard is now working properly (or almost). However, since it doesn't follow the D&D 2014 rules to the letter and includes a few minor deviations, it's recommended to review the character sheet once it's completed. You may need to add something that was left out or tweak certain parameters. That said, the Character Wizard is now highly functional and user-friendly.
A previously encountered bug has also been resolved—specifically, the issue where NPC size wasn’t taken into account when transferring them to the Combat Tracker.
Many thanks to Noalco and Psicodelix for fixing these and many other bugs in the past.
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August 24th, 2025, 23:44 #92Crusader
- Join Date
- Sep 2017
- Posts
- 10
Hi Eldarc,
On my most recent game I noticed some new errors. I don't understand why but they have to do with the Virtues. Whenever I open a virtue or change the size of the pop up box, I get errors. It also doesn't look right.
Screenshot 2025-08-24 184404.png
Screenshot 2025-08-24 183754.png
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August 31st, 2025, 20:02 #93Templar
- Join Date
- Aug 2015
- Location
- Barcelona
- Posts
- 136
Thanks, Turin71, for the heads-up.
I’ve uploaded a new update that fixes the issue with Virtues and I’ve also added the menu bar at the top of all the new windows, such as Events or Journey Logs, just to give a couple of examples.
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November 15th, 2025, 09:43 #94Templar
- Join Date
- Aug 2015
- Location
- Barcelona
- Posts
- 136
Fixed the quality window opened from items: unlike the version opened from the sidebar, it was missing the title bar buttons (link, lock/unlock, and close).
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December 4th, 2025, 00:58 #95Templar
- Join Date
- Aug 2015
- Location
- Barcelona
- Posts
- 136
There were still a few windows that did not display the close button, such as the rewards linked to an item in a player character’s inventory, or the community phases on the Downtime tab of the party sheet. I have now added the standard top bar with the usual buttons, including the close button.
Another bug has been found that I do not know how to fix myself, and I have asked for help with it. When you run a Yule community phase and assign undertakings to each of the player characters, then in a later session open that community phase from the Downtime tab of the party sheet, a console error is thrown and the player character names are not shown for each individual undertaking. As soon as this is fixed, we will upload a new version.
That said, I am not sure whether anyone is currently using this extension. If you find any other bugs, please report them in this thread. Thank you very much.
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December 7th, 2025, 18:33 #96Templar
- Join Date
- Aug 2015
- Location
- Barcelona
- Posts
- 136
The amazing Noalco and Psicodelix have fixed the issues that came up when handling Yule community phases in the Fellowship Sheet’s Downtime tab. Many thanks to both of them!
So all known bugs have now been resolved.
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December 9th, 2025, 22:57 #97Templar
- Join Date
- Aug 2015
- Location
- Barcelona
- Posts
- 136
A few final minor corrections have been made.
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January 12th, 2026, 08:38 #98Acolyte
- Join Date
- Jul 2021
- Posts
- 1
Hi Eldarc, you've done fantastic work with this extension - my group and I love it and have been playing it every week for the past year. Thank you for your work in keeping it updated.
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January 12th, 2026, 12:01 #99Templar
- Join Date
- Aug 2015
- Location
- Barcelona
- Posts
- 136
Hi Sam. Thank you so much for your kind words. It genuinely makes me happy to know that other people are using and appreciating an extension I’ve poured so many hours and so much care into, and one I’ve been able to build with the invaluable help of Noalco and Psicodelix. Happy gaming!
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January 12th, 2026, 13:11 #100Adept
- Join Date
- Oct 2020
- Posts
- 3
Dear Eldarc, thank you for your fantastic job with the add-on. We have started to use it during our new campaign, and it worked really well. However I have an issue now since Fantasy Grounds have changed from subscription to free-licence modell. Last week I have updated FGU, and after the update I have loaded the campaign. All the characters were there, the UI looked the same as before, but all the content were missing from the tabs (eg. no skills, callings were listed, only the basic 5E ones). I'm not sure what happened or what has been changed, any idea how the content could be accessed? We cannot even level-up the characters since the callings are "missing". I appreciate any advice from anyone in the community.
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