Thread: Show / Hide NPC in CT
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November 12th, 2025, 09:01 #1Templar
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Show / Hide NPC in CT
Hi,
I noticed that when I add NPCs to the CT they are shown to the players even if they are marked as hidden. Am I the only one facing this problem ?
When I use the Show / Hide button in the CT nothing changes in the player interface.
Thanks for your feedback.
Regards
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November 12th, 2025, 11:06 #2Templar
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Other potential BUG : For a table (self made), you have to throw 1d8+1d12. You set it in the Custom dice. It looks fine. The next time you open FG and use the table it throws a D100 instead of the set 1d8+1d12.
Please check.
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November 12th, 2025, 17:09 #3SmiteWorks
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The Show/Hide looks like it's working for me. (see attached screen clip)
Regards,
JPG
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November 12th, 2025, 17:11 #4SmiteWorks
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Can you show a screen clip of your table record? (Windows + Shift + S keys on Windows; then use Go Advanced option on forums, and include attachment file).
Regards,
JPG
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November 13th, 2025, 06:50 #5Templar
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November 13th, 2025, 06:59 #6SmiteWorks
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I'm not seeing that either (see attachment). Are you running any extensions on your campaign?
Regards,
JPG
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November 13th, 2025, 07:37 #7Templar
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November 13th, 2025, 18:40 #8SmiteWorks
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The ruleset is normally managed by a third party developer (Dakadin); but I was able to find the overrides in RM ruleset and fix up the table coding for you.
Please run a new Check for Updates.
Regards,
JPG
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November 14th, 2025, 07:09 #9Templar
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November 14th, 2025, 19:00 #10SmiteWorks
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The example screenshots that I posted were from the RMC ruleset.
As I asked above but you didn't mention, are you running any extensions?
Regards,
JPG
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