DICE PACKS BUNDLE
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  1. #1

    Show / Hide NPC in CT

    Hi,
    I noticed that when I add NPCs to the CT they are shown to the players even if they are marked as hidden. Am I the only one facing this problem ?
    When I use the Show / Hide button in the CT nothing changes in the player interface.
    Thanks for your feedback.
    Regards

  2. #2
    Other potential BUG : For a table (self made), you have to throw 1d8+1d12. You set it in the Custom dice. It looks fine. The next time you open FG and use the table it throws a D100 instead of the set 1d8+1d12.
    Please check.

  3. #3
    The Show/Hide looks like it's working for me. (see attached screen clip)

    Regards,
    JPG
    Attached Images Attached Images

  4. #4
    Can you show a screen clip of your table record? (Windows + Shift + S keys on Windows; then use Go Advanced option on forums, and include attachment file).

    Regards,
    JPG

  5. #5
    Quote Originally Posted by Moon Wizard View Post
    The Show/Hide looks like it's working for me. (see attached screen clip)
    Regards,
    JPG
    The problem is on the player map, not in the CT of the players. As soon as I add the encounter to the my CT, the NPC are directly shown on the map of the players whatever their status is set (hidden or not)

  6. #6
    I'm not seeing that either (see attachment). Are you running any extensions on your campaign?

    Regards,
    JPG
    Attached Images Attached Images

  7. #7
    Quote Originally Posted by Moon Wizard View Post
    Can you show a screen clip of your table record? (Windows + Shift + S keys on Windows; then use Go Advanced option on forums, and include attachment file).
    Regards,
    JPG
    Capture d'écran 2025-11-13 083531.png

  8. #8
    The ruleset is normally managed by a third party developer (Dakadin); but I was able to find the overrides in RM ruleset and fix up the table coding for you.
    Please run a new Check for Updates.

    Regards,
    JPG

  9. #9
    Quote Originally Posted by Moon Wizard View Post
    The ruleset is normally managed by a third party developer (Dakadin); but I was able to find the overrides in RM ruleset and fix up the table coding for you.
    Please run a new Check for Updates.
    Regards,
    JPG
    Great ! Thanks a lot. It works perfectly now for the table.

    Is the show / hide problem of the NPC token on maps part of the Rolemaster Ruleset or is the problem linked to FGU ?

    Regards
    Cajus

  10. #10
    The example screenshots that I posted were from the RMC ruleset.
    As I asked above but you didn't mention, are you running any extensions?

    Regards,
    JPG

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