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  1. #51
    Quote Originally Posted by swest View Post
    Gents (rmilmine and Faelwen),

    This question is probably more for rmilmine, as Faelwen mentioned that he is not actively maintaining "CustomisedItemGenerator.ext" at the current time.

    Anyway, regarding "CustomisedItemGenerator modified.ext", is there a reason that this extension does not appear on the Community Extensions page? Also, I assume that these two extensions are mutually exclusive, yes?

    Thanks!

    - s.west
    They are mutually exclusive. I have my own thread found: https://www.fantasygrounds.com/forum...and-Pathfinder

  2. #52
    Tried to get this working in unity. Anyone having issues with this. Tried the modified version no dice
    Availability: Tuesdays and Wednesday
    Time zone: Eastern time. GMT-5 USA
    Ultimate license user

  3. #53
    Quote Originally Posted by belkasro View Post
    Tried to get this working in unity. Anyone having issues with this. Tried the modified version no dice
    never mind got it working.
    Availability: Tuesdays and Wednesday
    Time zone: Eastern time. GMT-5 USA
    Ultimate license user

  4. #54
    trying to an armor made with it and they are coming up with a script that says cant find it. Script Error: [string "script/magic_item_generator.lua"]:4742: attempt to index field '?' (a nil value)
    Availability: Tuesdays and Wednesday
    Time zone: Eastern time. GMT-5 USA
    Ultimate license user

  5. #55

    does anyone know if this extension is being maintained?

    getting lots of errors in pop-up message window, and it's also not working :-/
    -----
    roll dice. it builds character.

  6. #56
    Zacchaeus's Avatar
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    The author of the extension has not been active for three years so I’d say that updates are unlikely. Also if you are using the Unity version of FG this extension probably won’t work since it was written for Classic I believe.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #57
    Quote Originally Posted by Zacchaeus View Post
    The author of the extension has not been active for three years so I’d say that updates are unlikely. Also if you are using the Unity version of FG this extension probably won’t work since it was written for Classic I believe.
    thx good to know! i'll try in classic
    -----
    roll dice. it builds character.

  8. #58
    Quote Originally Posted by tahl_liadon View Post


    thx good to know! i'll try in classic
    Hey Tahl,

    Is there a reason you're looking for this one to work? I'd use the Bmos one which is still running but a bit finicky.
    Games Running:
    WePF Shattered Star (Pathfinder 1e)
    Savage Sci-Fi Sundays (SWADE Seven Worlds)

  9. #59
    Quote Originally Posted by srbongo View Post
    ...use the Bmos one...
    long story short: i am using this one. i found the older thread from a search.

    not sure why it threw a bunch of errors yesterday. [shrug]

    anyway, this one works but there is a glitch: i tried adding 2 energy resistances and it didn't work with this message:

    Code:
    Error : Two special abilities are the same. Energy resistance. Can only place one.
    then i tried with just 1 energy resistance and no prob.
    -----
    roll dice. it builds character.

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