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Thread: 5E Life Ledger

  1. #61
    I am. It's a legacy version that supports the old 2014 5e exhaustion rules. v1.18

  2. #62
    Quote Originally Posted by eporrini View Post
    I am. It's a legacy version that supports the old 2014 5e exhaustion rules. v1.18
    Is more of an unsupported exhausted question but adding the following to to the scripts/ manager_effect_exhausted.lua file if you unzip the ext in your ext dir. Since you aren't updating this is run fine as unzipped. You may be impacted by other ext if you don't make this change

    function is2024()
    return false
    end

    For the rest of you this is from what I understand a house rule where a 2024 game wants to use 2014 exhaustion rules.

  3. #63
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    Quote Originally Posted by eporrini View Post
    I am. It's a legacy version that supports the old 2014 5e exhaustion rules. v1.18
    Before you go editing the EXT for Exhausted. Are you using your game settings as 2024? or 2014?
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  4. #64
    I am using the 2014 ruleset in my campaign.

  5. #65
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    Quote Originally Posted by eporrini View Post
    I am using the 2014 ruleset in my campaign.
    Then you should be seeing the correct penalties for 2014 when it's applied. I tested this with no exts and with exts and both were working correctly. My suggestion is maybe cycle the 2014/2024 setting in FG VTT, then check to see if the correct rolls are happening.
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  6. #66
    The exhaustion is working correctly, it’s throwing an error. Are you saying the up to date version of this extension works with the 2014 exhaustion rules if I am playing 2014 rules? If that’s the case it would be wonderful! At one point this extension did not support that.

  7. #67
    Quote Originally Posted by eporrini View Post
    The exhaustion is working correctly, it’s throwing an error. Are you saying the up to date version of this extension works with the 2014 exhaustion rules if I am playing 2014 rules? If that’s the case it would be wonderful! At one point this extension did not support that.
    yes it does. You should only need a custom or out of date one if you are running some unsupported house rule

  8. #68
    On the Class and Level - <Name> form, the button for the link to the class sheet has moved to the left side. The button for Life Ledger to show the HP gained per level is sitting in the same place. Tested with just the Life Ledger extension. Please excuse the stupid name for my test character

    Life Ledger Class and Level Form.png

  9. #69

    Fix found

    I'm attempting to use "stealtemp" with a modifier of 2, but cant seem to get it to work. The command works by itself, but modifiers dont. I am using it within the weapon properties (action tab) itself and not a combat tracker effect because I want it to apply to the necrotic damage done by the weapon only.

    Never Mind! I figured it out from another thread. I needed to use '2' and not just 2
    https://www.fantasygrounds.com/forums/showthread.php?58607-5E-Constitutional-Amendments

    Great plug-in!
    Last edited by ShadowedHand; May 26th, 2025 at 02:34. Reason: found the fix

  10. #70
    Hi @rhagelstrom!

    I'm experiencing a minor issue with Life Ledger. The gear icon used to expand the HP per Level (located on the Class & Level dialog box) covers the link for the Class making it (almost) impossible to select the link. See the attached image for an obvious example. This might be theme specific (I'm using the new D&D theme), although I can't say if it's related.

    Screenshot 2025-07-09 110036.png

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