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  1. #1071
    From a client there is no hide if that is what you are doing. As for the type I can take a look but that entire cycler is likely to go away replaced by a different method.

  2. #1072
    The visibility is only visible on the host? I did not remember that.
    It looks like it might be an incompatibility with another extension. When I open the campaign with the extensions I use it doesn't display visibility and the Type doesn't change what is displayed.
    If I open it with just this extension it does display things properly. I'm now trying to figure out what extension could be causing the problem.

  3. #1073
    Version Update v7.0.7
    Fixed: Changing effect on charsheet and NPC CT sheet didn't update CT correctly
    Fixed: PFRPG Type now always shows effects box
    Fixed: Cleaned up strings

  4. #1074
    Thanks. It looks like things are working.

  5. #1075

    Join Date
    Apr 2020
    Location
    Helsinki, Finland
    Posts
    51
    I've been using your version of the Advanced Effects on my PF1 game lately and noticed an issue with the "Action Only" function. Any action seems to trigger all AO effects on equipped items.
    Tested with the older Bmos' extension and it doesn't seem to have this issue.

  6. #1076
    Quote Originally Posted by Tantrum View Post
    I've been using your version of the Advanced Effects on my PF1 game lately and noticed an issue with the "Action Only" function. Any action seems to trigger all AO effects on equipped items.
    Tested with the older Bmos' extension and it doesn't seem to have this issue.
    can you provide an example or screenshot?

  7. #1077

    Join Date
    Apr 2020
    Location
    Helsinki, Finland
    Posts
    51
    This is from the test. I put a AO effect of DEX+4 on a sword and make an attack with a bow.
    The bow gets a bonus of +2 on the roll.

    Effect.png
    Effect 2.png

  8. #1078
    Quote Originally Posted by Tantrum View Post
    This is from the test. I put a AO effect of DEX+4 on a sword and make an attack with a bow.
    The bow gets a bonus of +2 on the roll.

    Effect.png
    Effect 2.png
    I'm not seeing that in my tests so it must be a result of a conflict. What else are you running?

  9. #1079

    Join Date
    Apr 2020
    Location
    Helsinki, Finland
    Posts
    51
    A lot of extensions actually. But If I change to Bmos' Advanced Effects, the issue vanishes.

    I can try to find the possible extension that is causing the issue later tomorrow.

  10. #1080
    Quote Originally Posted by Tantrum View Post
    A lot of extensions actually. But If I change to Bmos' Advanced Effects, the issue vanishes.

    I can try to find the possible extension that is causing the issue later tomorrow.
    It's a little like oranges to tangerines. Same but different so unless I can nail town a specific conflict there isn't any thing I can do
    Last edited by rhagelstrom; March 23rd, 2025 at 05:17.

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