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  1. #61
    Version 2.3.5 2024/08/15
    • When an item was opened, an error occurred. Fixed. (Thank you, Psicodelix)
    • The custom tabs in the Party Sheet had a different appearance from the original ones. Fixed. (Thank you, Psicodelix)
    • The appearance of chapters and sections in the Books (or Reference Manuals, formerly) has been changed, as well as the sidebar docks, to make them more consistent.

  2. #62
    Hello, after coming across an episode of your LivePlay in Night Below, I saw you guys using the Journey system and for about an hour I searched and searched for 'that' extension. I didn't realize it was an entire ruleset.

    I LOVE the Journey mechanic and wanted to ask if whomever is maintaining the extension would peel off just the Journey system as-is and make it available for 5e? I know it's a tough ask, but it's an incredible feature and very close to what I've been looking for.
    lol/no

  3. #63
    hawkwind's Avatar
    Join Date
    Oct 2012
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    London Calling
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    yiu should check out this https://www.drivethrurpg.com/en/prod...arted-journeys, its the the travel rules from AIME with the tolkien bits removed

  4. #64
    Quote Originally Posted by hawkwind View Post
    yiu should check out this https://www.drivethrurpg.com/en/prod...arted-journeys, its the the travel rules from AIME with the tolkien bits removed
    I have the hardback of that book, but I want the journey mechanic in an extension.
    lol/no

  5. #65

    Join Date
    Feb 2020
    Location
    En un lugar de la Mancha
    Posts
    1
    Hi,
    I'm new here.

    I've created a campaign with the DD5e ruleset+ LotR extension, but it doesn't works. (I get many script errors )

    I just have the SRD & Basic Rules free DD modules. Is there something missing to run the game?

    Is there any video running a game with LotR extension?

    Thanks for your help
    Manuel

  6. #66
    Trying this out for the first time. Please excuse some silly questions. What modules, if any, should I have activated for this extension to work properly. Should I even activate the core 5e books? What other extensions, if any, as a minimum do I need? Also, do I have to manually create all the callings, cultures, NPCs, etc.? I understand if I do, I just don't know if that is the case and I don't want to start working on it if I don't have to. Might be useful to include some kind of "getting started" guide.

  7. #67
    Quote Originally Posted by Turin71 View Post
    Trying this out for the first time. Please excuse some silly questions. What modules, if any, should I have activated for this extension to work properly. Should I even activate the core 5e books? What other extensions, if any, as a minimum do I need? Also, do I have to manually create all the callings, cultures, NPCs, etc.? I understand if I do, I just don't know if that is the case and I don't want to start working on it if I don't have to. Might be useful to include some kind of "getting started" guide.
    No mods are needed to use the ext but you will have to input all the info. The ext does a great job translating everything to LotR 5e. The monsters don't go in straight from the importer, but if I recall I erased the attributes after pasting into the importer and most of the info imported into the right spots. Then you just add in the attributes and fix any things that didn't import correctly.

  8. #68
    Quote Originally Posted by Man70 View Post
    Hi,
    I'm new here.

    I've created a campaign with the DD5e ruleset+ LotR extension, but it doesn't works. (I get many script errors )

    I just have the SRD & Basic Rules free DD modules. Is there something missing to run the game?

    Is there any video running a game with LotR extension?

    Thanks for your help
    Manuel
    You'll have to input the info into the game. The srd and basic rules don't apply to the lotr5e book, it uses all new classes, races, etc ...

  9. #69
    I'm getting this error when trying to add a Trait to the Culture in the Other tab: Script execution error: [string "CoreRPG:common/scripts/list_text.lua"]:25: createWindow: Unable to create window

    Any suggestions?

  10. #70

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