STAR TREK 2d20
  1. #991
    In the DLC Seven Dooms for Sandpoint and in bestiary 1 the creature "Reefclaw" has abilities Constrict and Grab which end with the test [More Details]. Where are those details?

  2. #992
    Our first session with Rusthenge in remastered mode worked very well. It was mostly character creation with a combination of remaster and legacy books and one encounter.

  3. #993
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,570
    Quote Originally Posted by webdove View Post
    In the DLC Seven Dooms for Sandpoint and in bestiary 1 the creature "Reefclaw" has abilities Constrict and Grab which end with the test [More Details]. Where are those details?
    Things in square brackets in NPC abilities are automation. Double-click on it and see!
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #994
    Quote Originally Posted by Trenloe View Post
    Things in square brackets in NPC abilities are automation. Double-click on it and see!
    I just updated to FG version 4.5.7 24-05-02, PF2 release 19g 24-03-05, core 24-05-07. There are no extensions loaded.

    When I hover over [More Details] for the reefclaw NPC sheet "constrict" ability it shows a hand, but when I double click nothing appears to happen (no chat message, no popup window). The same is true of both the "Constrict" ability and the "Grab" ability. Is there something else that I need to do to enable that function?

  5. #995
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,570
    Quote Originally Posted by webdove View Post
    I just updated to FG version 4.5.7 24-05-02, PF2 release 19g 24-03-05, core 24-05-07. There are no extensions loaded.

    When I hover over [More Details] for the reefclaw NPC sheet "constrict" ability it shows a hand, but when I double click nothing appears to happen (no chat message, no popup window). The same is true of both the "Constrict" ability and the "Grab" ability. Is there something else that I need to do to enable that function?
    The tooltip text when you hover over the [More Details] field will show what automation is coded. In this case, the text should read something like CreatureAbility:Constrict which, when double-clicked, will search the currently available lookup data records for a Creature Ability called Constrict. Constrict is detailed in the Bestiary lookup data.

    Details on the CreatureAbility NPC automation can be found in the FG Wiki here: https://fantasygroundsunity.atlassia...reatureAbility
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #996
    I found some additional information.
    Attached Images Attached Images

  7. #997
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,570
    Quote Originally Posted by webdove View Post
    I found some additional information.
    Thanks for the detailed information. We'll look into providing a fix.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #998
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,570
    Quote Originally Posted by webdove View Post
    I found some additional information.
    I can't find a reefclaw in Seven Dooms for Sandpoint. Can you double check and provide details of the creature in question please?
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #999
    Sorry about that. The reefclaw is from Rusthenge. (I am planning to switch from Rusthenge to Seven Dooms at level 4 so I sometimes mix them up).

  10. #1000
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,570
    Quote Originally Posted by webdove View Post
    Sorry about that. The reefclaw is from Rusthenge. (I am planning to switch from Rusthenge to Seven Dooms at level 4 so I sometimes mix them up).
    If you have Bestiary 1 open the More Details for the reefclaw from Rusthenge works, the automation is there (shown when you hover over More Details) but it needs the Creature Ability lookup data from Bestiary 1.

    So it seems the only issue is the missing CreatureAbility automation from the gelatinous cube in Bestiary 1.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in