Thread: FGU: Functionality
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May 17th, 2024, 14:33 #31
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May 17th, 2024, 18:56 #32
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May 30th, 2024, 12:40 #33
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I think the biggest functional hurdle for players using FGU is how touchpad unfriendly it is. When my players show up with laptops, no one brings a mouse.
I didn't realize how big of a problem it was until I watched one of my players struggle and fail to use the little doodad in the bottom right of the map to move the map around. Not to mention all of the shortcuts that require using the middle mouse button (doesn't exist) or right and left click simultaneously (also not possible).
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May 30th, 2024, 13:23 #34
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May 30th, 2024, 13:26 #35
As mentioned by @snupy - with the recent 2.5D map views, keyboard shortcuts have been added. See this section of the FG Wiki for more information: https://fantasygroundsunity.atlassia...ts+Hotkeys#Map
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May 30th, 2024, 13:48 #36
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Oh that's fantastic. I'll have slightly less grumbling next session!
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May 30th, 2024, 17:14 #37
I miss my thinkpad with the little mouse/joystick thingy.
Paul Grosse
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