Starfinder Playlist
  1. #1
    ddavison's Avatar
    Join Date
    Sep 2008
    Posts
    6,534
    Blog Entries
    21

    New Tutorial Campaign

    New Tutorial Campaign
    We created a new tutorial campaign you can install and read through to get up and going. The campaign is targeted towards D&D fifth edition, but the same principles apply to most rulesets.

    Tutorial Campaign

  2. #2
    Looks really good and much more in-depth than the previous "5e Sample campaign".

    I think the "Turning on effects for Players" entry needs to be cleaned up. It looks like some details on instructions for editing or creating Story entries got mixed up in that page.
    Last edited by jrowsey1; May 10th, 2024 at 19:05. Reason: typos

  3. #3
    I think it was a missed opportunity to show how inventory locations work
    aka Laendra

    (Discord: Laendra#9660)
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    OP: 3317036507 / 2369539

    My opinions are my own and represent no entity other than myself



  4. #4
    ddavison's Avatar
    Join Date
    Sep 2008
    Posts
    6,534
    Blog Entries
    21
    The nice thing is that we can modify this as we go and it will be there for anyone installing in the future.

    What are you wanting to show with inventory locations? Placing stuff in a backpack to group them and have it calculate the encumbrance change when it is equipped or not?

  5. #5
    Quote Originally Posted by ddavison View Post
    The nice thing is that we can modify this as we go and it will be there for anyone installing in the future.

    What are you wanting to show with inventory locations? Placing stuff in a backpack to group them and have it calculate the encumbrance change when it is equipped or not?

    That'd be a good thing to show I think. I don't know how many player's characters I have had the opportunity to look at and the inventory is just a mess and things are difficult to find.

    Special campaigns like this should have some kind of "pull" request to update when desired by the client user...in my opinion anyway.
    aka Laendra

    (Discord: Laendra#9660)
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    OP: 3317036507 / 2369539

    My opinions are my own and represent no entity other than myself



  6. #6
    Quote Originally Posted by jrowsey1 View Post
    Looks really good and much more in-depth than the previous "5e Sample campaign".

    I think the "Turning on effects for Players" entry needs to be cleaned up. It looks like some details on instructions for editing or creating Story entries got mixed up in that page.
    Yup.. agreed.. was just tracking down this thread to post the same thing.

  7. #7

    Join Date
    Nov 2014
    Posts
    142
    The D&D 5e Tutorial Campaign is now included in Fantasy Grounds VTT by default for all users and can be found in the Select Campaign list on the main FGU screen under Tutorial 5E Campaign.

    The tutorial wiki page has also been updated to reflect this.
    Link: https://fantasygroundsunity.atlassia...es/2450784261/

  8. #8

    Join Date
    Dec 2016
    Location
    Las Vegas NV
    Posts
    662
    Quote Originally Posted by WishX View Post
    The D&D 5e Tutorial Campaign is now included in Fantasy Grounds VTT by default for all users and can be found in the Select Campaign list on the main FGU screen under Tutorial 5E Campaign.

    The tutorial wiki page has also been updated to reflect this.
    Link: https://fantasygroundsunity.atlassia...es/2450784261/
    Good Day WishX
    Thanks I was looking for the "Reference Manual" of old! Didn't think to press the Campaign button.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Refer a Friend

Log in

Log in