DICE PACKS BUNDLE
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  1. #51
    ddavison's Avatar
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    No worries. The 3D background is always black at this point, but we plan to add a skybox option in the future.

  2. #52
    out of the few things I'd love to see added, this isn't even close. *sigh*
    How about being able to lock down all windows?
    How about support for multiple monitors?
    How about printable character sheets?
    Never violate a woman, nor harm a child. Give aid to those in need when you are able. Never follow thoughts of gain into the pursuit of evil, and never hesitate to kill the villain while you have the chance.

  3. #53
    Zacchaeus's Avatar
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    Quote Originally Posted by Blackwolfe View Post
    out of the few things I'd love to see added, this isn't even close. *sigh*
    How about being able to lock down all windows?
    How about support for multiple monitors?
    How about printable character sheets?
    Add your suggestions (or vote for existing suggestions) on the wish list. I think all of the things you mention are there already.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #54
    ddavison's Avatar
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    We made a printable character sheet tool as an external app, but it doesn’t seem super popular and as a result, integrating it into FGU never bubbled to the top of the list. It is still available and modifiable by end users.

    Multiple monitors has a number of challenges for any implementation, especially as our app uses a lot of drag and drop functionality. Doing that across application boundaries on Windows, Mac, and Linux would be tough, on top of supporting multiple displays in an efficiency manner.

    This feature is something that has the highest chance of bringing in an entirely new customer base while also providing a new experience for existing users.

  5. #55

    what I'd really like

    Quote Originally Posted by Zacchaeus View Post
    Add your suggestions (or vote for existing suggestions) on the wish list. I think all of the things you mention are there already.
    Yep they are and have been for years. Kind of My point. Many great things from the wish list have been added. Many more that have been there for years have not.
    Wouldn't a lock for all windows in FGU would be a lot easier to code then 3d rendering?
    Is anyone really looking at the wish list when deciding what to spend Smiteworks' very limited resources on? Or is someone just worried about competing with other VTTs?
    Don't bother answering that, at this point I'm sure I'm just complaining to the wind. *L
    Never violate a woman, nor harm a child. Give aid to those in need when you are able. Never follow thoughts of gain into the pursuit of evil, and never hesitate to kill the villain while you have the chance.

  6. #56
    ddavison's Avatar
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    It is helpful and we often reference the perceived popularity of requests when weighing whether or not to prioritize things. Ultimately, stuff that we want to do internally often take priority, but even some of those sit for years before we can get to them.

  7. #57
    Is there a recommended resolution for these Camera tokens? I saw that using webp was recommended over png, but I am making (testing it) my own, and I'm curious about how big is too big, and how small is too small, independent of the machine on which it is viewed.

    Thanks, in advance.

  8. #58
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    Our guidelines recommend 1000px or less in any dimension.

  9. #59
    Zacchaeus's Avatar
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    Quote Originally Posted by Jim1829 View Post
    Is there a recommended resolution for these Camera tokens? I saw that using webp was recommended over png, but I am making (testing it) my own, and I'm curious about how big is too big, and how small is too small, independent of the machine on which it is viewed.

    Thanks, in advance.
    Generally for official content I make images (except maps) 800px tall for portrait images or 1000px wide for landscape.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #60
    Quote Originally Posted by ddavison View Post
    Our meta-data has an option to define the floor space and an offset. For flyers, we make them "float". Elevation will also move them up or down.
    Is there a tutorial out there on how to define floor space and an offest? Ideally it would be nice if walls and doors would appear in 3D automatically since this is pretty generic.

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