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January 20th, 2024, 00:38 #281
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- Sep 2020
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- Ballston Lake, NY
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There are two Arcane Mastery edges, but neither indicates which class edge they go with. Could they have (Wizard) and (Sorcerer) added like Favored Powers and Mystic Powers have?
Not a biggie, but a nice little time saver.
Thanks!
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January 26th, 2024, 22:43 #282
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- May 2012
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The token is missing for Madda the Monk in the Archetypes 2 mod. The full image is there but no token like the others have.
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January 30th, 2024, 10:19 #283
The token is in the module and you cannot assign tokens to Archetypes in FGU I do not understand the issue.
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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First GM to post a game for the original FG Con!
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March 7th, 2024, 20:07 #284
Coming across this error when opening Powers from the Powers tab of the character sheet:
[3/7/2024 2:56:17 PM] Campaign saved. (0.4s)
[3/7/2024 2:56:33 PM] [WARNING] Frame scrollbar_base contains out-of-range values in Bottom.
[3/7/2024 3:01:17 PM] Campaign saved. (0.4s)
[3/7/2024 3:02:16 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[3/7/2024 3:02:24 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
[3/7/2024 3:03:14 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
[3/7/2024 3:03:22 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
[3/7/2024 3:03:44 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
[3/7/2024 3:03:56 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
I tried putting a new Power in that tab to see if it would do the same thing, and it did.
Hope this helps!
Disclaimer: I only use the SWADE and PFSW rulesets, so if this issue has been reported elsewhere, my apologies for the double post.FGU Ultimate License - Savage Worlds GM
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March 7th, 2024, 20:51 #285
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- Aug 2020
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- 139
Do you have the decked out extension running?
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March 7th, 2024, 21:05 #286
Supreme Deity
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As @macDsinfo asked, are you running any extensions?
"source" is not referenced in the current SW code base in that script; and it's not modified by SWPF.
Regards,
JPG
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March 7th, 2024, 21:58 #287
Yes, I have Character Advances tab, but that's it. Just to be sure that's not what's triggering it, I turned it off and booted up my server without it, but it still gave the same error.
Here's the error message again, but this is from start up:
[3/7/2024 4:52:56 PM] Tabletop scene starting.
[3/7/2024 4:52:56 PM] CAMPAIGN: 1S_We Be Goblins!
[3/7/2024 4:52:56 PM] RULESET: SWPF
[3/7/2024 4:52:56 PM] NETWORK STATUS: [Server] [Connected]
[Server Type - CLOUD - PRIVATE]
[3/7/2024 4:53:08 PM] MEASURE: RULESETS LOAD - 11.8917258 - SWPF
[3/7/2024 4:53:08 PM] MEASURE: EXTENSIONS LOAD - 0 - 0
[3/7/2024 4:53:09 PM] MEASURE: MODULE LIST BUILD - 0.9870801 - 63
[3/7/2024 4:53:09 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0410776
[3/7/2024 4:53:09 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0279486
[3/7/2024 4:53:09 PM] MEASURE: REFRESH TOKEN ASSETS - 0.0817868
[3/7/2024 4:53:09 PM] MEASURE: ASSET LIST BUILD - 0.150813
[3/7/2024 4:53:11 PM] MEASURE: LOAD - PART 1 - 14.4561029
[3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.1150205 - Pathfinder for Savage Worlds: Advanced Players Guide
[3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.2327273 - Pathfinder For Savage Worlds: Bestiary
[3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.2058592 - Pathfinder For Savage Worlds: Core Rules
[3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.01991 - Pathfinder For Savage Worlds: Core Rules GM
[3/7/2024 4:53:14 PM] Fantasy Grounds - v4.5.0 ULTIMATE (2024-03-06)
[3/7/2024 4:53:14 PM] RULESET: Pathfinder for Savage Worlds (2024-03-05) for Fantasy Grounds.
Copyright 2024 Smiteworks USA, LLC and Pinnacle Entertainment Group
[3/7/2024 4:53:14 PM] RULESET: Savage Worlds Adventure Edition (2024-03-05) for Fantasy Grounds.
Copyright 2024 Smiteworks USA, LLC and Pinnacle Entertainment Group
[3/7/2024 4:53:14 PM] RULESET: Core RPG ruleset (2024-03-05) for Fantasy Grounds
Copyright 2024 Smiteworks USA, LLC
[3/7/2024 4:53:14 PM] MEASURE: LOAD - PART 2 - 3.060717
[3/7/2024 4:53:21 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)FGU Ultimate License - Savage Worlds GM
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March 8th, 2024, 00:24 #288
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Do you have little buttons on each power just to the right of the activation die?
When you hover over this button a tool tip appears that says "apply".
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March 8th, 2024, 01:01 #289
Last edited by GM BK; March 8th, 2024 at 01:04.
FGU Ultimate License - Savage Worlds GM
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March 8th, 2024, 02:26 #290
Supreme Deity
- Join Date
- Mar 2007
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- 21,163
@GM BK,
Just pushed a SavageWorlds main ruleset update to address that script error. Please note that the update servers are running very slow right now.
Regards,
JPG
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