Thread: 5E - Better Combat Effects Gold
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January 31st, 2024, 16:03 #481
Is there a method to effectively add an effect from a table using the RESTL and EXPIREADD effects?
Use case, I have a dagger themed after Tiamat. Each day the dagger resets and applies 1d4 energy damage based on that day's dragon type (fire, lightning, acid, cold, poison). I've been rolling manually on a table, then updating the weapon's damage. But, I got thinking...can the table result be applied as a replacement effect? I don't think it can...but figured there are more clever effect-folks than I.
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January 31st, 2024, 16:25 #482
No you can't apply an effect from a table. But you can create copies of the dagger and have one for each damage type.
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January 31st, 2024, 16:48 #483
There might be a way to do this with the Trigger Me Timbers extension. I think it can recognize when a table is rolled on and then perform an action...
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February 2nd, 2024, 05:41 #484Acolyte
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Thanks for the answer! I'm having a lot of trouble coding the DC reduction effect. To clarify, I want an effect on a character, such that when the effect is placed, the save DC for all their spells is reduced by 1. I've tried both DC:-1 and [DC:-1], but they don't seem to be working. What am I missing?
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February 2nd, 2024, 06:40 #485
As this sounds as if it's for actual spells, wouldn't it be:
SDC: -1
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February 7th, 2024, 13:39 #486
Class Event, Saturday, 02/10/24 2:00 PM ET
A class for Better Combat Effects Gold 5E for this Saturday. It is more of all the other things which you might not have been aware of class.
We will likely go over some specific tag but this is not a how to write effects class.
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February 14th, 2024, 05:25 #487
This EXT makes Recharge's and ongoing damage rolls roll twice are you aware of this Bug?
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February 14th, 2024, 05:30 #488
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February 14th, 2024, 05:50 #489-MrDDT
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February 14th, 2024, 06:33 #490
It seems that 5E - Ongoing Save Effects with this EXT makes this bug happen
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