Thread: Kelrugem's extensions
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October 28th, 2023, 06:52 #911My extensions for 3.5e and Pathfinder
Bug reports please here
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November 12th, 2023, 09:14 #912
Soo, I finally get some life back, and I just wanted to check my extensions regarding compatibility, and... well, my laptop died
Soon(TM) I push some updates, my laptop is already in repair
My extensions for 3.5e and Pathfinder
Bug reports please here
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November 19th, 2023, 02:02 #913
Short update for the 5e extension (TEMPO): It should still work, so the problem may come from an incompatibility with another extension
(would be happy then if someone can test; though I will also ask in the corresponding 5E thread to avoid cluttering this one)
My extensions for 3.5e and Pathfinder
Bug reports please here
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November 30th, 2023, 02:59 #914
in a middle of a game and don't have time to scourged forum...
anyone know effects for spell focus? i have this one myself and doesn't seem to work:
Spell Focus; IFTAG: spell, necromancy; DC: 1;-----
roll dice. it builds character.
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November 30th, 2023, 04:16 #915
Last edited by Morenu; November 30th, 2023 at 04:22.
My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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November 30th, 2023, 15:35 #916Templar
- Join Date
- Nov 2017
- Location
- Near Chicago, Illinois
- Posts
- 120
comma in IFTAG is an OR logic. So you would have to do what Morenu said to get it to check illusion spells and not just all spells and anything with necromancy tag
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December 6th, 2023, 22:50 #917
Ok, I am trying to set up Smite Evil and have it work with the feat Adept Champion
Smite Evil I have working perfectly (thanks to an example I tweaked a bit) Smite evil.PNG with the only issue being if the player is a multiclass paladin then LVL needs modified to CL (set CL to the paladin level and change all LVL to CL).
Adept Champion allows you to exchange the Smite Evil Damage to 1/2 the damage towards CMD for 1 round. this works as well: Adept Champion 1.PNG , except for the first successful hit on a Dragon, outsider or undead where smite evil doubles the damage on that one hit and hence would double the CMD if it is the first successful hit as well.-
I thought putting a custom tag on the smite evil target that gets applied on the first successful hit would be perfect, but I can't figure out.
This works for checking if the first successful attack against the smite target and that target is of the correct type, then apply more damage and then turn off
I would like it to add a tag (part in bold) If that extra damage is applied like this:Smite Evil First Hit Only bonus; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); IFT: TYPE(outsider, dragon, undead); DMG: [LVL]
and then do the following any time they want to use adept champion (Bolded portion checks for the double damage on the first successful attack):Smite Evil First Hit Only bonus; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); IFT: TYPE(outsider, dragon, undead); DMG: [LVL];First Attack Done
Any ideas? this is the most complicated I have gotten so farAdept Champion; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); DMG: [-LVL]; CMB: [HLVL]; IFT: TYPE(outsider, dragon, undead); NIFT: CUSTOM(First Attack Done); CMB: [HLVL]Last edited by Morenu; December 6th, 2023 at 23:03.
My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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December 7th, 2023, 15:39 #918Templar
- Join Date
- Nov 2017
- Location
- Near Chicago, Illinois
- Posts
- 120
Smite Evil First Hit Only bonus; IFT: ALIGN(evil); IFT: CUSTOM(Evil to Smite); IFT: TYPE(outsider, dragon, undead); DMG: [LVL]; EXPIREADD: First Attack Done
First Attack Done must be in the master effect list. make it expire on roll. should be exactly what you are looking for. tho that is an effect from Better combat and not Kels stuff
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December 7th, 2023, 16:29 #919
i posted this in another thread... wondering if anyone can review and provide insight. thx
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hey, folks. can someone interpret this coding plz?
Shield of Faith;AC:2 [d6CL3], deflection
my pc is at level (cl) 5 and got ac: 3 when applied... that shouldn't be until 6th level for additional +1?
so is coding incorrect?
a response:
i tested your exact line and only get 2 with a CL 5 spell category. so either you have other effects or another extension is modifying it (odds are rounding up)
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roll dice. it builds character.
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December 8th, 2023, 06:32 #920My extensions for 3.5e and Pathfinder
Bug reports please here
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