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September 7th, 2023, 00:34 #101
The generic cycler used to select the target DC is designed to be hard coded. It's going to take extra coding to enable the addition of dynamically created skills to be added in to the list of normal skills, save DCs and ShieldDC selections. It can be done, it's just that it's not quick and easy, but it will be done at some point.
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September 7th, 2023, 10:55 #102
There's also some special shields that are a bit weird like the Dragonslayer's Shield and more importantly the Spellguard Shield that allows blocking damage from spells. Not sure if there are more of those.
Also the Shield cantrip can block damage specifically from Magic Missile, eh, I mean Force Barrage :PHelp Fantasy Grounds get better: Write and vote on feature requests!
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September 7th, 2023, 11:35 #103
Thanks for the examples.
The Dragonslayer shield can be handled via RESIST: 10 fire (or whatever) as that applies when the shield is held, it's not related to SHIELDBLOCK; if you do use block with that shield, the shield's hardness would be applied separately from RESIST effects.
Spellguard shield is a good example for me to look at. I think I'm going to have to add a damage type descriptor to SHIELDBLOCK, but I'll need to look into it further.
I'll also need to investigate the shield spell. Things are never easy, are they?!?
Thanks again for the examples.FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 7th, 2023, 11:46 #104Help Fantasy Grounds get better: Write and vote on feature requests!
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September 7th, 2023, 12:28 #105FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 8th, 2023, 05:45 #106High Patriarch
- Join Date
- Mar 2020
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- 555
Hi Trenloe, Is there any intent to add "reload" automation for weapons that require it?
BTW, Thanks for fixing the DC 0 bug. It was causing us much grief last week.
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September 8th, 2023, 07:25 #107Warrior-Priest
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- Aug 2019
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- 37
Hi there! Excited to use the new update. Bit of an issue though. When I first installed the new version a few days ago I updated all the characters and there were no problems, everything looks great. One player has been on a business trip away from his home computer and just sent me his level up info this evening. I was inputting it and everything was going well until I tried to update skill proficiencies. Clicking in the Prof column does nothing. I can use every other function like adding a new lore or editing the skill list, but cannot change proficiency level. Checked the other characters and same problem. Tried creating a new character, same problem. Tried loading up another campaign whose characters were not yet upgraded to v19, same problem. And of course tried disabling all extensions and restarting the program. Hopefully this will be an easy fix. Thank you for all of your hard work!
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September 8th, 2023, 09:29 #108
I've locked the skills tab down due a few requests asking to do that to avoid accidentally clicking on a skill proficiency. Enter edit mode (click the brown "/" button in the top right) to change. I had originally changed the frame on those fields when locked down to indicate they were read only, but it looks like a recent CoreRPG update has broken that - I'll fix that as a slight help to indicate the fields are read only.
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Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 8th, 2023, 18:22 #109High Patriarch
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Is release 19b2 (which I see in chat today) newer than release 19b as described in post #97?
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September 8th, 2023, 18:25 #110High Patriarch
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It would be a nice convenience if in the activities tab for skills the word to the right of the skill that describes proficiency (e.g. Medicine - Trained) was more specific and said (Medicine - Expert) if the person was an expert.
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the Dragonslayer's Shield itself has the damage resistance, it doesn't grant the resistance to the wearer. Which imho is a bit dumb, but that's how I read the rules on this one.


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