DICE PACKS BUNDLE
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  1. #851
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    Quote Originally Posted by Springroll View Post
    I get this error message after having updated to 4.4, this occurs when attacking or when dealing damage using the combat tracker, no .ext loaded.
    Also, it does not auto-calculate hits or damage

    Attachment 57726
    Fix has been pushed. Please run an update.

    Thanks again for bringing this to our attention.
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  2. #852
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    Quote Originally Posted by Trenloe View Post
    Fix has been pushed. Please run an update.

    Thanks again for bringing this to our attention.
    What can I say, there's a reason why I stay with SmiteWorks and Fantasy Grounds, pure excellence in customer service and response #Cheffskiss

  3. #853
    Spell Save automation issue.png

    After the 4.4 update, when trying to make targets roll a save (reflex) through spell automation (electric arc), FGU applies an effect instead of making the roll.

  4. #854
    Quote Originally Posted by EriCordeiro View Post
    Spell Save automation issue.png

    After the 4.4 update, when trying to make targets roll a save (reflex) through spell automation (electric arc), FGU applies an effect instead of making the roll.
    Did you recently turn on the experimental "Players roll PC targeted saves" option (all the way down in the options menu)?
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  5. #855
    That was it! Changing that option back to off fixed the issue. Weird how it interferes with PC targeting NPCs for saves too.
    Last edited by EriCordeiro; June 19th, 2023 at 00:22.

  6. #856
    Quote Originally Posted by EriCordeiro View Post
    I haven't. This was also a NPC-targeted save, so it shouldn't apply.
    Not saying this is what is going on here, but just as a note to the second half:

    The "player's roll PC targeted saves" option is a bit of a misnomer. More accurately it is "saves requested by the GM must be rolled by the target". If you, as the GM, target an NPC with another NPC's ability, it will add a PCROLL effect to the NPC and you will have to manually roll that NPC's save to resolve the effect.

  7. #857
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    Holding the ALT key while triggering a save will use the not enabled setting - so if PCROLL is set and the GM is rolling a save for NPCs, they can hold ALT before triggering the save, and vice versa.
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  8. #858
    I have tried to implement an automation for the Focus Spell Healer's Blessing via a passive character effect that uses IFT: CUSTOM (Blessing) but it seems that the HEAL modifier doesn't look for targets or something and the additional healing isn't applied. I tried around and it works with any other effect like DMG, or when I remove the IFT condition, so the issue seems to be specific to IFT + HEAL.



    As you can see in the screenshot, the damage bonus is applied, the heal bonus is not.
    Attached Images Attached Images
    Last edited by Montis; July 25th, 2023 at 10:48.
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  9. #859
    I also discovered that you can't combine multiple variable modifiers for effects, e.g. [-3INT] or [2HLVL] etc. It would be nice if this could be implemented.

    Edit: Actually [-other tag] doesn't seem to work at all.
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  10. #860
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    Quote Originally Posted by Montis View Post
    I have tried to implement an automation for the Focus Spell Healer's Blessing via a passive character effect that uses IFT: CUSTOM (Blessing) but it seems that the HEAL modifier doesn't look for targets or something and the additional healing isn't applied. I tried around and it works with any other effect like DMG, or when I remove the IFT condition, so the issue seems to be specific to IFT + HEAL.



    As you can see in the screenshot, the damage bonus is applied, the heal bonus is not.
    This is operating correctly. Only effects that have (T) listed in the notes column in the FG Effects Wiki can be targeted - HEAL doesn't have a (T) listed.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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