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March 6th, 2023, 23:09 #2531
- Join Date
- Apr 2009
- Posts
- 1,100
I think I fixed it this time. It was still happening if the Star Wars theme was activated.
Although I fixed, the party sheet background color is not right at the moment, if you keep the extension active.
I will update the star wars theme later and let you all know when you can redownload, but the error message is gone
I have just fixed this issue, please make sure to re-download both rulesets, by clicking "Check for updates"
For now please disable it before opening the campaign, I will see if I can update it to make it work with recent FG updatesLast edited by johniba; March 6th, 2023 at 23:48.
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March 9th, 2023, 02:30 #2532
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
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- 897
Been away from this for a while, due to other games, but getting back to working on things.
I have been experimenting with specialization trees (nothing is quite finished), but I noticed that the specialization tree is sort of greyed out when dropped on a character. Am I missing something?
And how do you track which talents in the tree has been bought by a player?
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March 9th, 2023, 02:37 #2533
- Join Date
- Apr 2009
- Posts
- 1,100
Hi Viresanimi,
Here is a quick step by step
1 - first in the specialization database, either create spec trees or download the module libraries Sevrick created
2 - In the character sheet, when you add spec trees from the database and click/open the spec tree from the character, the spec tree will have all nodes greyed out meaning they are not active (character does not have talents there)
3 - click the small empty box in the corner of a spec node/box and it will activate
The ruleset is smart enough to also show the activated nodes as talents in the character talent list.
I have created a video explaining how it works, the link is in the original post in this thread
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March 9th, 2023, 13:31 #2534
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- Jul 2010
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- Vendsyssel (Denmark)
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- 897
3 - click the small empty box in the corner of a spec node/box and it will activate
That is a very neat way of doing things!
Thank you
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March 18th, 2023, 04:14 #2535
- Join Date
- Apr 2013
- Posts
- 28
Hi, johniba!
Found some bug when attempt to use /rolldicepool macros. It happening either from chat command or from hotkeyd macros.
rolldicepool_macros_bug.png
Thank you for wonderful your work!Last edited by Meldon; March 18th, 2023 at 04:15. Reason: misspelling
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March 18th, 2023, 17:36 #2536
Hey - long time user, love the ruleset!
I noticed if I change the size of the window, it will move the dice & combat tray, but if I expand, the dice don't re-set again.
This causes the dice to randomly sit in the middle of the screen until I unlock them & move them. Just wondering if there's a way to redraw/redefine dice location on window size change.
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March 19th, 2023, 03:53 #2537
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- Apr 2009
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- 1,100
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March 19th, 2023, 03:54 #2538
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- Apr 2009
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March 22nd, 2023, 19:01 #2539
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- Jun 2020
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- 542
Does anyone have any good Star Wars/Space theme extensions for FG? Been looking around but can’t find one!
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March 23rd, 2023, 04:43 #2540
- Join Date
- Apr 2009
- Posts
- 1,100
Hmm The only one we currently have specific for Star Wars is in the google drive (link in the original post in the first page or this thread)
You could probably use other themes, most of them work with these two rulesets, but I cannot help much, as I havent tried many themes, sorry.
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