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October 5th, 2022, 11:55 #701
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November 13th, 2022, 05:22 #702Patriarch
- Join Date
- Sep 2015
- Posts
- 319
I am getting errors whenever spell tokens loads. You are still updating the DMsguild version also right?
GM Ultimate license
Running The DemonPlague (module in the forge) Characters at level 16.
Running a Mutants and Masterminds game in FGU
Playing a Savage Worlds Super game in FGU
Running a game of StarFinder.
Waiting on Children of the Atom
Playing Champions with Extension from the Forge.
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November 13th, 2022, 08:14 #703-MrDDT
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November 13th, 2022, 19:29 #704
yes the forge and dmsguild version should be on 7.0, and you will need the b9 common core on forge.
if you are having errors please post an image and further information so I can look into it. ( It could be an extension conflict, so please try on a clean test campaign with just this extension + b9 common core, to see if you still get the issue, and if not try adding your extensions until the error happens... and report which extension you think is a conflict for me to look into as a possible bug fix on mine or the other extension as required etc. )
-peteForge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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December 3rd, 2022, 20:47 #705
Running into an issue with B9 Spell Tokens (only loaded or with B9 Common Core)
When I run B9 spell tokens ext, when I have a hidden CT creature players can hover over the place where the creature would be and get a cursor change. This is a problem as I will post an example.
Example:
PC is next to creature, creature casts invisible then uses bonus action to stealth and moves 30ft away. (DM sets the token to hidden and moves token)
Players can see where the creature is because they can hover over the spot where the creature went to and see the mouse change to another icon.
This does not happen when this EXT is loaded and following the same steps. (No ext loaded or mods)-MrDDT
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December 4th, 2022, 13:55 #706Forge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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December 4th, 2022, 17:42 #707-MrDDT
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December 5th, 2022, 15:54 #708
I've made a test campaign for this and will take a look. It should not be too hard to find this, its a missing check for 'visibility' which is in place for things like 'drag' to make sure a player can not drag an npc etc... I'm sure its just a slip through case I've not looked at. ( Our game(s) dont tend to hide many npc so it does not come up much in our sessions... )
-peteForge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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December 5th, 2022, 18:49 #709
Awesome, let me know if you need more info.
Thanks for all your hard work!-MrDDT
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PLEASE VOTE FOR THESE FEATURES VERY IMPORTANT!!!
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December 6th, 2022, 20:49 #710Forge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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